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davidAlgis
/
InteropUnityCUDA
Demonstrate interoperability between Unity Engine and CUDA
MIT License
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Add DirectX 12 support
#13
davidAlgis
opened
1 month ago
0
Crash when not mapping at update
#12
davidAlgis
closed
1 month ago
3
Add a Unit test for texture array
#11
davidAlgis
opened
1 year ago
0
Add a hook to allow push only if unit tests have passed
#10
davidAlgis
closed
1 year ago
1
Create a full package of the C# code
#9
davidAlgis
closed
1 year ago
1
Add a unit test
#8
davidAlgis
closed
1 year ago
1
Render doc makes the function IsSupported return false
#7
davidAlgis
closed
1 year ago
1
Unable to generate mips with DX11 and Texture2D
#6
davidAlgis
opened
1 year ago
1
Add better error support
#5
davidAlgis
closed
1 year ago
2
Porting the plugin to HIP to support more GPU
#4
davidAlgis
opened
1 year ago
0
Unify the way texture array are handled for DX11 and OpenGL
#3
davidAlgis
closed
1 year ago
3
Unity with DX11 texture can't be registered in CUDA
#2
davidAlgis
closed
1 year ago
7
Reading of compute buffer stops after a few seconds (only on OpenGL API)
#1
davidAlgis
opened
1 year ago
2