dazrave / 28FragsLater

A GTAV script based on the popular post-apocalyptic zombie film '28 Days Later'.
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28 Frags Later

Overview

This is a Grand Theft Auto V Mod written in C# loosely based on the popular post-apocalyptic zombie film titled '28 Days Later'. The Mod adds an additional set of missions to the GTAV single player game for PC.

28 Frags Later

Synopsis

Day 1 - Exposure: A group of missguided animal liberation activists break into the Humane medical research laboratory, unaware that the animals are infected with a highly contagious rage-inducing virus. After breaking out the animals, the virus quickly spreads across the surrounding rural area, wiping out the entire population nearby towns.

Day 3 - Infection: Just a few days after the Humane laboratory is breached, news of a virus spreading across Blaine County causes mass panic. Emergency services are stretched and riots soon break out.

Day 8 - Epidemic: After the Military is deployed on the streets to keep the peace, official advice is to stay indoors, but not everyone has the same idea.

Day 15 - Evacuation: A safe zone is setup and maintained around Los Santos International Airport. Allowing Titan aircrafts to line up on the tarmac for intimidate evacuation of the city... "Please walk to the exit in an orderly fashion".

Day 20 - Devastation: With people either fleeing or infected, the Palmer-Taylor Power Station shut down for the first time in over... well, a few days... plunging the remaining citizens into total darkness.

Day 28 - Alone: ...

Gameplay

Each 'day' acts as a mission which follows the story of a differant person's journey during the virus outbreak.

History

A keen web developer who wanted to get his hands dirty in game design back in 2004, I took to scripting custom multi-player game types for EA Games' Medal of Honor: Allied Assault. Built on top of the QuakeIII engine with locked down source code, MOH:AA allowed the creation of a basic '28 Frags Later' but just didn't portray the storyline desired. Until now, over 10 years later.

Installation

To be completed upon release of mod.

Gameplay requirements

Additional requirements for development

Contributors

As a one man band at the moment, everything has been copied, pasted and written by myself. Any help anyone would like to provide is accepted with open arms!

Just get in touch gta@dazrave.uk

Disclaimer

I've never scripted anything in C# before nor am I an expert using Visual Studio. This script is also the very first time I've attempted to mod GTA, ever.

Therefore it's probably quite roughly cut code. I take no responsibility for your game crashing. If you're having trouble installing the mod, I will try my hardest to help with the limited knowledge I have.

Usage

Feel free to use any of my code where ever you please. Rip it apart, rebuild it. Make more missions to share with others. Enjoy the missions I have made. So long as my work is providing more life to the ever amazing GTA franchise of games, I'm a happy modder.