deathkiller / jazz2

🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
https://deat.tk/jazz2/
GNU General Public License v3.0
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Improvement: Adjust the hitboxes of enemies to correspond to their respective models #80

Closed RavenMacDaddy closed 2 years ago

RavenMacDaddy commented 2 years ago

Was trying to ground pound the first enemies, the turtles in Castle1, however the hitboxes don't go to the ends of their models as expected (like the original, and what's intuitive to the player), but only right in the middle.

Would be a great improvement to make the hitboxes for the enemies correspond to their respective width and height.

deathkiller commented 2 years ago

Player has a narrower hitbox, but enemies should have full-size hitboxes. Anyway, collisions were revised and hopefully this should be fixed.

deathkiller commented 2 years ago

It should be fixed in C++ port with reworked collisions.