deathkiller / jazz2

🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
https://deat.tk/jazz2/
GNU General Public License v3.0
495 stars 18 forks source link
2d 2d-game android game game-2d gamedev jazz-jackrabbit linux macos multi-platform opengl reimplementation steamdeck windows windows-10
Jazz² Resurrection
Open-source Jazz Jackrabbit 2 reimplementation
Brought to you by @deathkiller

Introduction

🚧 The game was fully rewritten since version 1.0.0, please use deathkiller/jazz2-native instead. This repository will contain only new Releases. For more information, visit the official website.

Jazz² Resurrection is reimplementation of the game Jazz Jackrabbit 2 released in 1998. Supports various versions of the game (Shareware Demo, Holiday Hare '98, The Secret Files and Christmas Chronicles). Also, it partially supports some features of JJ2+ extension and MLLE. Further information can be found here.

Build Status Latest Release All Downloads Code Quality License Discord

Preview

Preview
:tv: Watch gameplay videos

Running the application

Windows

‹Game› is path to Jazz² Resurrection. The game requires Windows 7 (or newer) and GPU with OpenGL 3.0 support. Game files should not be copied to Program Files. Cache is recreated during intro cinematics on the first startup, so it can't be skipped.

Linux

‹Game› is path to Jazz² Resurrection. The game requires GPU with OpenGL 3.0 or OpenGL ES 3.0 (ARM) support. Cache is recreated during intro cinematics on the first startup, so it can't be skipped.

Alternatively, you can use package repository for your Linux distribution:
ArchLinux Flathub Gentoo NixOS OpenSUSE Ubuntu

macOS

Cache is recreated during intro cinematics on the first startup, so it can't be skipped.

Alternatively, you can install it using Homebrew brew install --cask jazz2-resurrection

Android

‹Storage› is usually internal storage on your device. Content directory is included directly in APK file, no action is needed. The game requires Android 5.0 (or newer) and GPU with OpenGL ES 3.0 support. Cache is recreated during intro cinematics on the first startup.

Nintendo Switch

Cache is recreated during intro cinematics on the first startup, so it can't be skipped. It may take more time, so white screen could be shown longer than expected.

Web (Emscripten)

The game requires browser with WebAssembly and WebGL 2.0 support – usually any modern web browser.

Xbox (Universal Windows Platform)

Building the solution

The game was fully rewritten since version 1.0.0, please build deathkiller/jazz2-native instead. This repository will contain only new Releases. For more information, visit the official website.

License

This project is licensed under the terms of the GNU General Public License v3.0.