The AAT_POSITION has the same effect as child.parent = engine.PlayerEntity/AvatarEntity, this is currently having an offset in the y-axis (https://github.com/decentraland/sdk/issues/903) in the Foundation Client
The field avatarUserId is an string, but because of ADR 245, we'd be able to put a avatarEntityId field instead. This is deferred because Foundation client is not implementing the ADR right now.
also AAPT_RIGHT_HAND (and probably left hand as well) seem to have a 180 degree rotation around Y. this could possibly be something to do with handedness though
AAT_POSITION
has the same effect aschild.parent = engine.PlayerEntity/AvatarEntity
, this is currently having an offset in the y-axis (https://github.com/decentraland/sdk/issues/903) in the Foundation ClientavatarUserId
is an string, but because of ADR 245, we'd be able to put aavatarEntityId
field instead. This is deferred because Foundation client is not implementing the ADR right now.