Closed BullyWiiPlaza closed 5 years ago
When modifying structures please ensure to update the WUT_CHECK_OFFSETS below it - this makes sure the compiler outputs what we want :).
WUT_CHECK_OFFSET(OSContext, 0xA0, dsisr); WUT_CHECK_OFFSET(OSContext, 0xA4, dar);
When modifying structures please ensure to update the WUT_CHECK_OFFSETS below it - this makes sure the compiler outputs what we want :).