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df-mc
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dragonfly
Minecraft Bedrock Edition server software written in Go
https://discord.gg/U4kFWHhTNR
MIT License
669
stars
150
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Attacks can bypass the last immunity tick
#919
Dasciam
opened
1 day ago
0
Make block hashes more dynamic to avoid registry collisions
#918
TwistedAsylumMC
opened
3 days ago
0
Add flight speed
#917
Sergittos
opened
4 days ago
1
Brewing Stands
#916
xNatsuri
opened
4 days ago
0
Migrate from df-mc/atomic to sync/atomic
#915
TwistedAsylumMC
closed
4 days ago
0
Implement campfires
#914
xNatsuri
closed
5 days ago
0
Fixed hopper insert behaviour in composter
#913
ipad54
closed
2 weeks ago
0
update
#912
UnknownOre
closed
2 weeks ago
0
Implement Hoppers
#911
xNatsuri
closed
2 weeks ago
0
entity_metadata.go: Fix incorrectly enconding of packedEffects
#910
IvanCraft623
closed
3 weeks ago
1
Chunk.NetworkDecode Prevent panic in some scenarios when using with gophertunnel
#909
HashimTheArab
closed
3 weeks ago
0
chunk.NetworkDecode fails when trying to decode levelchunk packets (version 8)
#908
HashimTheArab
opened
1 month ago
0
block/ladder.go: Change Direction to Face to allow states 0 and 1
#907
Gewinum
closed
3 weeks ago
3
Implemented a new way of displaying the mob effects.
#906
Dasciam
closed
1 month ago
1
world/handler.go: Added handler for leaves decay
#905
aabstractt
opened
1 month ago
0
server/player/hunger.go sync code style
#904
CJMustard1452
closed
3 weeks ago
1
Feature/reset food saturation
#903
aabstractt
opened
1 month ago
2
Multi bossbar support
#902
AkmalFairuz
opened
1 month ago
0
player/player.go: added handler for fire extinguish
#901
aabstractt
closed
3 weeks ago
1
potentailly add a new field to the server config
#900
RestartFU
opened
1 month ago
1
potentially add a field to the server config
#899
RestartFU
closed
1 month ago
0
ignore (resolving conflicts)
#898
RestartFU
closed
1 month ago
0
Decorated Pots no longer match vanilla behaviour
#897
TwistedAsylumMC
opened
1 month ago
0
add sign's pos to HandleSignEdit event
#896
cetfu
closed
1 month ago
2
feat: implement manual/runtime world saving
#895
cqdetdev
closed
3 weeks ago
1
Avoid Showing/hiding entities unconditionally
#894
UnknownOre
closed
3 weeks ago
0
Multiple bossbar support
#893
AkmalFairuz
opened
2 months ago
0
test
#892
RestartFU
closed
2 months ago
0
Fixed cases when saving a chunk may not happen
#891
Dasciam
closed
2 months ago
0
fix Abilities not working after changing gamemode
#890
UnknownOre
opened
2 months ago
2
Split world.NBTer up into world.ItemNBTer and world.BlockNBTer
#889
T14Raptor
closed
2 months ago
0
implemented shields
#888
RestartFU
opened
3 months ago
1
removed redundant chest type assertion
#887
RestartFU
closed
3 weeks ago
7
entities affected by liqud flow
#886
FDUTCH
opened
3 months ago
1
missing rib template
#885
xNatsuri
closed
3 months ago
0
implement hoppers
#884
RestartFU
closed
2 weeks ago
3
Removed the splash and lingering potion entity glint
#883
Dasciam
closed
3 months ago
0
Send the inventory after the action has been processed in case the action is cancelled
#882
UnknownOre
opened
3 months ago
0
Make sure packet is not nil in (*session.Session).handlePacket()
#881
RestartFU
closed
3 months ago
0
Fix player skin rendering
#880
Dasciam
closed
3 weeks ago
0
strictly remove arrow if it has been picked up
#879
UnknownOre
opened
3 months ago
1
Convert slice to []any properly
#878
UnknownOre
closed
3 months ago
0
Set item to air when removing an item
#877
UnknownOre
closed
3 months ago
0
send dimension id on LevelChunk packet
#876
RestartFU
closed
3 months ago
0
implement a way to remove armour trims + bug fix with trims
#875
xNatsuri
closed
3 months ago
0
Fixed a problem in which the content was not reflected to the client …
#874
NatuyasaiNatuo
closed
3 months ago
0
panic when placing banner: runtime error: hash of unhashable type block.Banner
#873
RestartFU
closed
3 months ago
0
double chest
#872
xNatsuri
closed
3 weeks ago
3
feature: Snow Layer block missing
#871
TobiasGrether
opened
3 months ago
0
Values not removed from slot when removed from inventory
#870
Brougud
closed
3 months ago
0
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