dgcor / DGEngine

An implementation of the Diablo 1 game engine
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any demo or screenshot? #1

Closed fastfading closed 5 years ago

fastfading commented 8 years ago

Hi I just notice your work. What is the difference from freediablo? Any video demo or screenshot could show us how the project is going. Or at least give us a discription . Thanks

ghost commented 8 years ago

Hi,

If you're familiar with the original game, What's done is everything up to the town level, except all the game logic (items, enemies, spells). But you can browse town, load level 1 (right click on town level), talk to the town players, etc.

The best way to see what's done it to try it yourself.

The first 7-10 seconds of this video is pretty much what's done right now: https://www.youtube.com/watch?v=pM7T_PdAJdE

I have updated the wiki / release with instructions on how to use the original game's beta files, in case you don't have those. Some things don't load but it's mostly the same.

mewmew commented 5 years ago

This issue can probably be closed as the README now contains screenshots, and https://github.com/dgengin/DGEngine/issues/2 contains further video demo/screenshots.