dguise / cgj2018

Top down twin stick rogue-like
https://4d1a.itch.io/mask-of-madness
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unity2d unity3d

cgj2018

Castle Game Jam is a rapid result driven game development event where teams create prototypes over the course of 1 week in a big castle

Our submission

tbd

Themes

Technologies

Unity, 2D

Event

Schedule

Schedule

Theme

Theme

How to rebind Input?

To rebind a key for all controllers, you should change the file InputTemplate in ProjectSettings, "ProjectSettings/InputTemplate". TEMP should be used in place of a setting that should change depending on the controllerId. After changes have been made, just run the script InputCreator.sh, "ProjectSettings/InputCreator.sh", while inside the ProjectSettings folder.

./InputCreator.sh

If you need to change access type just do:

chmod u+x InputCreator.sh

to give the file execute rights.

The script will create and replace the InputManagement.asset file in your folder.

To change individual bindings for individual controllers is a bit harder, but could be made if you know the correct JoystickControllerId. Then change the correct ID in InputManagement.asset