dharmab / a3tangohunt

ArmA 3 Tango Hunt
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loading screen randomly interrupts gameplay #21

Closed shole closed 8 years ago

shole commented 9 years ago

here's some capture of this in action http://youtu.be/x3eoknkAK9M there's a few popups early on.. while viewing the map and a while later as i'm running then there's a gap of maybe 4 minutes where it was smooth and i cut that bit out then it starts appearing repeatedly no mods are loaded

also, there are supposed to be more than just three bad guys, right?

dharmab commented 9 years ago

Hi shole,

Thanks for getting in touch! I added you on Steam so I could ask questions, and this video answers some of them.

First of all, could you post your system specs?

Because this happens repeatedly at intervals, I think the cause is in either the thread which controls the UAV scan script or the thread which monitors the game over condition. We can further narrow it down if you play the mission with the UAV scan turned off. You can turn the UAV scan off through the mission parameters menu. On the "slot-in" screen, click Parameters at the top and change the UAV Scan Mode setting to Disabled. If the issue disappears when this is done, we can look at the UAV scan script. Otherwise, we can look at the end condition script (which I'm leaning towards as the culprit).

also, there are supposed to be more than just three bad guys, right?

The mission scales to the number of players. By default, the scaling is 1.5x the number of players (rounded up and fuzzed a bit), which results in 2-4 enemies when playing solo. You can adjust the scaling up to 4.5x though the mission parameters screen. Perhaps 1.2.0 should include a "minimum enemy number" setting?

You can find more information on the available parameters in the documentation.

shole commented 9 years ago

i5 3.4GHz (4-cores) 16GB ram gtx 770 win7x64

no performance issues with arma or any game normally disabling UAV does not remove the issue

dharmab commented 9 years ago

Those are similar to the specs I test the mission on so that's ruled out, thanks.

dharmab commented 9 years ago

I just checked the Arma 3 feedback tracker for similar issues and found this issue which may be related. Users in that thread said that creating a new Arma 3 profile worked as a workaround. Might be worth a try?

dharmab commented 8 years ago

Closing as I could not reproduce the issue.