digitalfruit / limejs

HTML5 game framework for web and iOS
http://www.limejs.com
Apache License 2.0
1.39k stars 278 forks source link

LimeJS

Getting started:

Mac OS X and Linux users:



Windows users:

If you consider yourself advanced user and know how to use Git/Python you are probably better off reading through Mac/Linux guide and choosing your best alternative tools/methods yourself. If not then follow this step-by-step route.

  1. Download and install Git bash from http://git-scm.com/download/win (if not already installed). While installing select "Use Git Bash only" and Unix style line endings.

  2. Clone lime git repo or download zip package from https://github.com/digitalfruit/limejs/archive/master.zip

  3. Extract the contents to suitable place on your hard drive. Next examples will use c:\ as the base path.

  4. If you don't have python download and install it from http://www.python.org/download/. Python3 should work fine but 2.7.x is recommended.

  5. Launch Git Bash

  6. Check if you have python installed on your global path by running: python --version

    If this returned error you have to add it to your global path or use full path to binaries in next steps.

    To add python to your global path run:

    echo "export PATH=$PATH:/c/Python27/" >> ~/.bashrc

    This is the longer version if you use Command Prompt instead of Git bash:

    1. Open Control Panel -> System and Security -> System -> Advanced system settings
    2. Under Advanced tab select Environment Variables...
    3. Under system variables find variable named Path.
    4. Select it and click Edit.
    5. Append semicolon and path to the folder you installed python to the value. For example ";C:\Python27\"
    6. Press OK and OK
    7. Restart Command Prompt
    8. Try if it works now
  7. Move to lime base folder cd c:\lime

  8. python bin/lime.py --help

  9. In similar pattern continue from Mac/Linux tutorial from step 3

Browser support:

Links:

Closure Library: https://developers.google.com/closure/library/

Closure Compiler: https://developers.google.com/closure/compiler/

Closure Templates: https://developers.google.com/closure/templates/

Box2D: http://www.box2dflash.org/docs/2.0.2/reference/

Canvas 2D API spec: http://dev.w3.org/html5/2dcontext/

WebGL spec: http://www.khronos.org/registry/webgl/specs/latest/

Closure book: http://www.amazon.com/Closure-Definitive-Guide-Michael-Bolin/dp/1449381871/ http://books.google.com/books?id=p7uyWPcVGZsC&&pg=PP1

Closure video from Google I/O 2010: http://www.youtube.com/watch?v=yp_9q3tgDnQ

Known issues:

Browser issues:

Missing/broken:

Future: