AUTHOR: Thomas Diewald
Date: 23.04.2011 last edited: 31.03.2012
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ZIP_CONTENT:
1) processing examples
2) reference
3) source-code
4) library:
dlibs_freenect.jar
windows32/freenect.dll
windows64/freenect.dll
kinect_driver_windows/xbox nui camera, ...motor, ...audio
calibration/kinect_calibration_red.yml, ...kinect_calibration_yellow.yml
FEATURES:
1) follow the installation-instructions 2) try to run the examples in the examples-folder. 3) and always have a look at the reference (im sorry, that there is no proper documentation yet)
1) download the library: https://github.com/diwi/dLibs or http://www.thomasdiewald.com/processing/libraries/dLibs_freenect/
2) extract archieve and move the folder "dLibs_freenect" to your library folder inside your sketchbook-location. http://wiki.processing.org/w/How_to_Install_a_Contributed_Library
3) connect the kinect to your pc
4) install the drivers: (... inside the folder: dLibs_freenect/library/kinect_driver_windows/...)
5) because i compiled the "freenect.dll" with visual studio, you have to install "Microsoft Visual C++ 2010 Redistributable Package" (just 5mb) if you still have problems, try to find the missing links with "dependecy walker"
in order to get some good 3d-data, and proper color/depth mapping i recommend to do some calibration. to do this, follow the instructions of the README in the folder: "dLibs_freenect/library/calibration/"
i put two example calibrations files there, for testing. but i made the experience that no kinect is like the other, ...so every calibration for a kinect is different!