dixx / Die_Chroniken_eines_namenlosen_Spiels

We develop a game just for the sake of learning how to do it. Okay, maybe it's more developing a game engine and using a game as its integration test. We have no real goal besides the learning experience.
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Refactor Configuration.h to use std::list #123

Closed dixx closed 3 years ago

dixx commented 5 years ago

I've selected Configuration.h for refactoring, which is a module that has 1 instance(s) of todo comments (1). Addressing this will make our codebase more maintainable and improve Better Code Hub's Write Clean Code guideline rating! 👍

Here's the gist of this guideline:

You can find more info about this guideline in Building Maintainable Software. 📖


ℹ️ To know how many other refactoring candidates need addressing to get a guideline compliant, select some by clicking on the 🔲 next to them. The risk profile below the candidates signals (✅) when it's enough! 🏁


Good luck and happy coding! :shipit: :sparkles: :100: