We develop a game just for the sake of learning how to do it. Okay, maybe it's more developing a game engine and using a game as its integration test. We have no real goal besides the learning experience.
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Refactor 8 lines occurring 2 times in 2 files: GameStateMainMenu.h, GameStatePlay.h #140
I've selected for refactoring 8 lines of code which are duplicated in 2 file(s) (1, 2). Addressing this will make our codebase more maintainable and improve Better Code Hub's Write Code Once guideline rating! 👍
Here's the gist of this guideline:
Definition 📖
Do not copy code.
Why❓
When code is copied, bugs need to be fixed in multiple places. This is both inefficient and a source of regression bugs.
How 🔧
Avoid duplication by never copy/pasting blocks of code and reduce duplication by extracting shared code, either to a new unit or introduce a superclass if the language permits.
ℹ️ To know how many other refactoring candidates need addressing to get a guideline compliant, select some by clicking on the 🔲 next to them. The risk profile below the candidates signals (✅) when it's enough! 🏁
Good luck and happy coding! :shipit: :sparkles: :100:
I've selected for refactoring 8 lines of code which are duplicated in 2 file(s) (1, 2). Addressing this will make our codebase more maintainable and improve Better Code Hub's Write Code Once guideline rating! 👍
Here's the gist of this guideline:
You can find more info about this guideline in Building Maintainable Software. 📖
ℹ️ To know how many other refactoring candidates need addressing to get a guideline compliant, select some by clicking on the 🔲 next to them. The risk profile below the candidates signals (✅) when it's enough! 🏁
Good luck and happy coding! :shipit: :sparkles: :100: