dixx / Die_Chroniken_eines_namenlosen_Spiels

We develop a game just for the sake of learning how to do it. Okay, maybe it's more developing a game engine and using a game as its integration test. We have no real goal besides the learning experience.
Other
1 stars 1 forks source link

Add NodeManager #155

Closed dixx closed 3 years ago

dixx commented 3 years ago

In order to do collision detection properly (which means not coupling it to every object we create), there must be an entity that does it for us.

ToDo: