Simple platform game, still in early development, where the player moves 2 or more characters in a grid system, simultaneously, and must take all of them to it's correspondent objective tile. Each movement can be both constructive or destructive torwards the objetive of different characters, so the player must think strategically and make use of insurmountable tiles (walls or obstacles) to reach a state in which all the characters are at their objective tiles.
The following recording comes from the already available demo:
The game is being written in Python, using the Pygame library for the GUI.
To run the game, it is first necessary to install Pygame. That can be done with pip:
python3 -m pip install -U pygame --user
Then, running the demo.py file shows a brief preview of the game.
Copyright 2019 Daniel L. Costa. Code released under the MIT license.
The game is currently using this free tileset for the envinronment and this free spritesheet for the characters.