Closed tthomsen closed 6 months ago
Invisibility now shows up under defenses. Not technically a defense, but behaves like one. Confirmed it uses END when token is in the combat tracker.
TODO: Spend END when it is initially turned on (but not more than once per segment). TODO: Associate invisibility with invisibility status effect.
Let me know if you need the HDC file.
Added END use when toggled on. Also added invisible status if the INVISIBILITY power is based on SIGHTGROUP.
Let me know if you need the HDC file.
I do not need an HDC file. Thanks for offering.
Excellent, thanks again!
One of my players has been running into this issues. Invisibility can't be unchecked and endurance is not being tracked during combat.