dmdorman / hero6e-foundryvtt

MIT License
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Reduced Endurance Limitation not working #1125

Closed sevrick closed 3 months ago

sevrick commented 3 months ago

I noticed that powers that have the Reduced Endurance limitation applied and it set to cost 0 END it still cost END when using.

aeauseth commented 3 months ago

Hmm, seems to be working fine.

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aeauseth commented 3 months ago

@sevrick send pic of the attack and/or the HDC file.

sevrick commented 3 months ago

So I guess what is really happening is a zombie I made has 0 END and when making an attack with this: image The zombie takes stun damage because he has no END, which is normal game rules but he shouldn't take stun damage if the attack costs 0 END. image

aeauseth commented 3 months ago

Yup, I see what is going on here. I can fix that.

aeauseth commented 3 months ago

Looks like the automation is following rules as written: A character who has Reduced Endurance (0 END) on his Hand-To-Hand Attack still has to pay END for the STR he uses with it. You aligned with that or am I missing something?

image

aeauseth commented 3 months ago

Added prompt to confirm actor wants to USE STUN FOR ENDURANCE

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aeauseth commented 3 months ago

Added support for STR with REDUCEDEND.