Closed sevrick closed 5 months ago
Hmm, seems to be working fine.
@sevrick send pic of the attack and/or the HDC file.
So I guess what is really happening is a zombie I made has 0 END and when making an attack with this: The zombie takes stun damage because he has no END, which is normal game rules but he shouldn't take stun damage if the attack costs 0 END.
Yup, I see what is going on here. I can fix that.
Looks like the automation is following rules as written: A character who has Reduced Endurance (0 END) on his Hand-To-Hand Attack still has to pay END for the STR he uses with it
. You aligned with that or am I missing something?
Added prompt to confirm actor wants to USE STUN FOR ENDURANCE
Added support for STR with REDUCEDEND.
I noticed that powers that have the Reduced Endurance limitation applied and it set to cost 0 END it still cost END when using.