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dmdorman
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hero6e-foundryvtt
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5e velocity maneuvers
#925
Closed
phBalance
closed
6 months ago
phBalance
commented
6 months ago
Refactor similar velocity calculation code across the code base.
In new function return velocity in system units rather than metres (resolves #923).
Tighten up in combat velocity calculations in cases where the combatant hasn't moved.
Allow the velocity field of the to hit form to be modified in case it's incorrect.
Fix v/10 cases for velocity calculations by allowing multiple digits in the regexp.