dmdorman / hero6e-foundryvtt

MIT License
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Weaponmaster and Deadly Blow #972

Closed tthomsen closed 1 month ago

tthomsen commented 2 months ago

Are there plans to implement Weaponmaster and Deadly Blow with attacks? It would be great if you could select the attacks they apply to like how combat skill levels are implemented.

Something similar to this:

combat skill level selection
aeauseth commented 2 months ago

The +3DC is pretty straight forward. Weapon master can probably use format suggested (CSL). For Deadly blow, need to discuss with @phBalance about the conditional part as I recall concerns about how conditional defenses are implemented.

rivethead42 commented 1 month ago

Maybe when the attack roll is being made they can check a box.

aeauseth commented 1 month ago

Maybe when the attack roll is being made they can check a box.

@phBalance/@rivethead42 you OK with conditional attack bonuses in the same theme as conditional defenses?
image

aeauseth commented 1 month ago

I'm working on an alternate (better?) way of dealing with powers that only apply to a subset of attacks. Attacks with checkboxes are converted to custom adders. This should allow people to use custom adders in HD, which we can parse in FoundryVTT.

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aeauseth commented 1 month ago

Initial support for WeaponMaster. Have not reviewed costs. image

aeauseth commented 1 month ago

Example of Deadly Blow conditional attack bonus:

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