domuspopus / overwatch-4v4-all-heroes

Reballanced and improved Overwatch 4v4 All Heroes mode.
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Rebalanced and improved Overwatch 4v4 All Heroes mode (alias J-edit, code 48CYD).


Main differences from the older script (KCVSP, source) which is often used in Overwatch custom games:

preview

Mode description

Endless 4v4 Elimination quick rounds on a small flat map. Characters are picked randomly and start with an ultimates ready or a high ultimate charge. Ability cooldowns are largely reduced. Perfectly playable as 1v1, 1v2, 2v2, etc. In case of team size imbalance, the smaller team will have buffed HP and damage.

Mode workshop.codes page.

Advanced Configuration

Some features and parameters are defined and can be toggled / tweaked inside Base: Set global variables rule. Anything else will probably require you disabling workshop rule associated with it. All rules have descriptive names. For instance to disable anti-air mechanics, find a rule named Base: Prevent heroes flying away, tick the checkbox on the side of it and toggle the rule off using the button atop the interface.

Changelog

1.7 (11-Jun-24)

1.6 (29-Oct-23)

1.5 (9-Oct-23)

1.4 (27-Sep-23)

1.3 (21-Sep-23)

1.2 (17-Sep-23)

1.1 (17-Sep-23)

1.0 (16-Sep-23, changes compared to original script)