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REBOUNDx allows you to easily incorporate additional physics into your REBOUND simulations.
The main code is written in C, and we provide a convenient Python wrapper.
For an overview of the technical details and some practical recommendations, see Tamayo, Rein, Shi and Hernandez 2019 <https://arxiv.org/abs/1908.05634>
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The paper publication lines up with REBOUNDx version 3.0.0.
For a list of supported effects, and descriptions of the parameters that need to be set for each effect, see the documentation at https://reboundx.readthedocs.io <https://reboundx.readthedocs.io>
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You can also find installation instructions and a quickstart guide there.
We have tried to structure the documentation in a way that makes it easy to credit the various people who have contributed to any given effect.
Please see the Attribution section at https://reboundx.readthedocs.io <https://reboundx.readthedocs.io>
_ for direct links to ADS.
https://github.com/dtamayo/reboundx/blob/main/changelog.md <https://github.com/dtamayo/reboundx/blob/main/changelog.md>
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