DarkRP for S&Box
Overview
This open-source project aims to bring the popular DarkRP gamemode to the S&Box platform. Our goal is to faithfully recreate the core mechanics of DarkRP while leveraging the advanced features and capabilities of S&Box.
Features
- Modern: Leverages the power and performance of the latest Source 2 engine for enhanced graphics, physics, and performance.
- Cloud Asset Integration: Effortlessly access and use cloud-based assets, making it easy to roleplay anything & everything.
- Modern UI: A fully revised, responsive user interface designed for a smooth, intuitive player experience.
- Classic Map Reimagined: Faithful recreation of the iconic DarkRP map, rp_downtown_v2, optimized for Source 2 with enhanced visuals and performance.
Useful Links
Roadmap
- Milestone 1: Full port of orginial DarkRP mechanics and jobs to S&Box.
- Milestone 2: TBD
- Milestone 3: TBD
Contributing
Interested in contributing? Whether you’re a developer, artist, or tester, we welcome all kinds of contributions. Check out our Contributing Guidelines to get started.
Our Discord is also a great place to connect with the team and get involved.
Contributors
Core
Additional
- Bozy : Job System (Initial System)
- Dada : Texturing and prop placement work on the map
- Dancore : Entity system, Money Entity, Cloud Asset spawn system/Menu, ported rp_downtown_v2 to Source 2, Chat enhancements
- EuroBlue : Door contribution, Persistence system
- Fnasp : Door Menu & Title System
- Goodmittens : Money Printer (Model & Material)
- Grepid : Flashlight system
- HankKitts : Model contributions (Money, Bench, Buildings, Door, and DoorFrame) including Materials
- IRLadderGoat : Scoreboard foundation, Physics Handling
- Mangrogred : Money Interaction
- Red : UI Refactoring
- Stefan : Job System Refactoring (Current System)