Allows survivors to heal each other
addons/sourcemod
sm plugins refresh
or sm plugins load nmrih-team-healing
in server console)Equip a first aid kit or bandages and hold USE (Default: E
) on another player to treat them.
Players can opt out of healing via sm_settings
-> Medical Settings
All messages in this plugin can be translated via translations/team-healing.phrases.txt
. See Translations File Format
Medical sounds can be tweaked via configs/teamhealing.cfg
.
Note: At the moment, custom sounds will not be automatically added to the downloads list
Cvars are saved to cfg/sourcemod/plugin.teamheal.cfg
, which is autogenerated when the plugin is first loaded.
sm_team_heal_enabled
(Default: 1)
sm_team_heal_first_aid_time
(Default: 8.1)
sm_team_heal_bandage_time
(Default: 2.8)
sm_team_heal_max_use_distance
(Default: 50.0)
Many actions are exposed to developers via global forwards, see nmr_teamhealing.inc
Allows players to block specific people from healing them via sm_settings
. This module is placed in plugins/disabled
by default.
Blocks are saved to the database specified by the sm_team_heal_block_database
convar. This must match the name of an entry in sourcemod/configs/databases.cfg