e-sites / Natrium

A pre-build (Swift) script to alter your Xcode project at pre-build-time per environment, build configuration and target.
https://www.e-sites.nl
MIT License
146 stars 15 forks source link
carthage cli cli-app cocoapods environment environment-variables ios ribbon scheme swift swift-package-manager swift5 swiftpm xcode xcodegen xcodeproj yml

Natrium

Natrium is part of the E-sites iOS Suite.


A pre-build (Swift) script to alter your Xcode project at build-time per environment and build configuration.

forthebadge forthebadge

Platform CocoaPods Compatible Carthage compatible Travis-ci

TL;DR

With Natrium you can change this:

#if ENVIRONMENT_STAGING
    let apiHost = "mynice.staging-api.com"

#elseif ENVIRONMENT_DEVELOPMENT
    let apiHost = "mynice.dev-api.com"

#else
    let apiHost = "mynice.api.com"
#endif

Alamofire.request("https://\(apiHost)/items").responseJSON { response in
    // ...
}

Build configurations jungle

Into this:

let apiHost = Natrium.Config.apiHost

Alamofire.request("https://\(apiHost)/items").responseJSON { response in
    // ...
}

Build configurations jungle

πŸ§™β€β™‚οΈ With the magic of pre-action run scripts. 😱

"${PROJECT_DIR}/Pods/Natrium/Natrium/natrium" Production

Migration

To v8.x

To v7.x

To v6.x

For Natrium v6.x you need to manually import the Natrium.swift file to your project to make it work in the new xcode build system. Read the Installation guide.

From v5.x

Natrium v5.x doesn't need a build phase script anymore.
Open your Build Phases from your target settings and remove the [Natrium] check step.

Else your build will fail during the script steps

Roadmap

Installation

Implementation

Swift

Just add Natrium.swift (from the designated location, see installation guide) to your project's target (do not copy).

Configuration

Configuration documentation can be found here.

Usage

The example .natrium.yml as shown above, will result in the following Config.swift file:

import Foundation

/// Natrium.swift
/// Autogenerated by natrium
///
/// - see: https://github.com/e-sites/Natrium

enum Natrium {

    enum Environment: String {
        case staging = "Staging"
        case production = "Production"
    }

    enum Configuration: String {
        case debug = "Debug"
        case release = "Release"
        case adhoc = "Adhoc"
    }

    enum Config {
        static let environment: Natrium.Environment = .staging
        static let configuration: Natrium.Configuration = .debug
        static let testVariableDouble: Double = 1.0
        static let testVariableString: String = "debugString"
        static let testVariableBoolean: Bool = false
        static let testVariableInteger: Int = 125
        static let testArray: [String] = [ "StagingFoo", "StagingBar" ]
    }
}

It can be used like so:

class MainViewController: UIViewController {
    override func viewDidLoad() {
        super.viewDidLoad()

        print("bundle identifier: \(Bundle.main.bundleIdentifier!)")
        print("environment: \(Natrium.Config.environment)")
    }
}

Result:

bundle identifier: com.esites.app.staging
environment: Staging

Development

Run

make xcodeproj

and open Natrium.xcodeproj

Advanced

Logging

In the Pods/Natrium/bin/ folder you can find natrium.log with the logs of the previous build. It might help you with debugging.

Environment variables

If you place .env in the root of your project. Natrium will use that fill to add environment variables to your already existing environment variables. The .env file should have to following format:

KEY=VALUE

for instance:

PRODUCTION_SECRET_API_TOKEN=3489uierhjkfbnvcx
STAGING_SECRET_API_TOKEN=iujk9qijs41

This way you can use #env(PRODUCTION_SECRET_API_TOKEN) in your .natrium.yml file.

For CI/CD pipelines you can simply add those environment variables to your build pipeline (in travis or buddybuild for instance).

But if you want to use it for local (debug) builds, this file can be helpful.
⚠️ Don't forget to add .env to your .gitignore