The Unity Release crashes Unity upon playing the scene in the Editor. I tried with Unity 2019.4.40f1 LTS and Unity 2021.3.2f1 LTS. Both with the same error behaviour. Unity 2021, however, atleast outputs some error messages, as posted below.
Tested with the Depth Camera G53.
Steps to reproduce:
1) Connect Depth Camera G53 to PC
2) Create new 3D Unity project
3) Drag release.unitypackage into Unity Assets Window and import everything
4) Open either of the scenes for the camera
5) Press Play
System:
OS: Windows 10 Enterprise
Version: 20H2
OS Build: 19042.1826
Processor: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz 2.50 GHz
Installed RAM: 8,00 GB
System type: 64-bit operating system, x64-based processor
GPU: Nvidia Geforce GTX 860M
System has nothing else notable installed beside Visual Studio 2019 Community and Unity.
Normal eCapture Viewer for Windows works as intended on this PC.
This is still an on going problem. I tried installed Windows SDK since diagram on the readme indicates the dependency. But it does not seem to change anything.
Hello!
The Unity Release crashes Unity upon playing the scene in the Editor. I tried with Unity 2019.4.40f1 LTS and Unity 2021.3.2f1 LTS. Both with the same error behaviour. Unity 2021, however, atleast outputs some error messages, as posted below. Tested with the Depth Camera G53.
These are the error output from Unity:
Steps to reproduce: 1) Connect Depth Camera G53 to PC 2) Create new 3D Unity project 3) Drag release.unitypackage into Unity Assets Window and import everything 4) Open either of the scenes for the camera 5) Press Play
System: OS: Windows 10 Enterprise Version: 20H2 OS Build: 19042.1826 Processor: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz 2.50 GHz Installed RAM: 8,00 GB System type: 64-bit operating system, x64-based processor GPU: Nvidia Geforce GTX 860M
System has nothing else notable installed beside Visual Studio 2019 Community and Unity. Normal eCapture Viewer for Windows works as intended on this PC.