Open eadmaster opened 2 weeks ago
weird bug spotted by MADevil during his playtesting (around 04:00:00): there are duplicated sprites in the village, and dialogs autoplay when entering a new scene.
After vising the village a 2nd time, the NPCs changes and the bug seems to be gone.
savegame contributed by Retroborgo : Princess Crown (Japan) (1M) (English).bkr.zip
(to reproduce load the 3rd save and exit the inn)
EDIT: seems related to this event file: https://github.com/eadmaster/pcrown/blob/master/script/eng/events/041_00_1.TXT
not these: https://github.com/eadmaster/pcrown/blob/master/script/eng/events/041_00_0.TXT https://github.com/eadmaster/pcrown/blob/master/script/eng/events/117_00_0.TXT https://github.com/eadmaster/pcrown/blob/master/script/eng/events/117_00_1.TXT
cause found: "Unknown command FF at offset 000003DE" The generated evn file is missing all the cmds after that.
weird bug spotted by MADevil during his playtesting (around 04:00:00): there are duplicated sprites in the village, and dialogs autoplay when entering a new scene.
After vising the village a 2nd time, the NPCs changes and the bug seems to be gone.
savegame contributed by Retroborgo : Princess Crown (Japan) (1M) (English).bkr.zip
(to reproduce load the 3rd save and exit the inn)
EDIT: seems related to this event file: https://github.com/eadmaster/pcrown/blob/master/script/eng/events/041_00_1.TXT
not these: https://github.com/eadmaster/pcrown/blob/master/script/eng/events/041_00_0.TXT https://github.com/eadmaster/pcrown/blob/master/script/eng/events/117_00_0.TXT https://github.com/eadmaster/pcrown/blob/master/script/eng/events/117_00_1.TXT