eddiebeazer / ue5-linter

MIT License
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* Update linter to work with Unreal Engine 5.2. #4

Closed ericmallon closed 10 months ago

ericmallon commented 10 months ago

Relevant changes: FEditorStyle was deprecated, updated to FAppStyle

Added imports missing with IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_2;

This one is non-obvious Updated Extender->AddMenuExtension from using PathContextSourceControl to PathContextBulkOperations. 5.2 changed the context menu to not include PathContextSourceControl, so the main linter option wasn't showing up in the context menu for 5.2, changing to PathContextBulkOperations fixes that.

ericmallon commented 10 months ago

Hey Eddie, thanks so much for the 5.1 version of the plugin! I updated things to work with 5.2, feel free to merge if you feel like it, mostly I just wanted to get the PR out there so that anyone that needs a 5.2 version has something to work from.

eddiebeazer commented 10 months ago

Thanks Eric, this is incredible! I will do a run through either tomorrow or weds and merge it in