Closed KristianKolev closed 9 months ago
How did you download it? I added new instructions yesterday in the readme. Can you give those a shot and see if they work for you?
I actually tried it on the day you uploaded the new instructions. A few hours after you'd uploaded the new .zip files.
So I tried the following again today.
You have the same issue as #6. Can you go to this link and follow the instructions, it should fix it for you.
https://github.com/eddiebeazer/ue5-linter/issues/6#issuecomment-1734326404. Please let me know if that works, not sure how it got all screwy. For 5.4 I'll most likely try to rebuild those packages in LFS
Hey I just got around to doing it today. I replaced my plugins/linter/content folder with the one you've provided and everything seems to be working fine. Thanks :)
Hey I tried following the steps and compiling my project with the Linter files you provided. I tried both 5.1 and 5.2 but I am getting these errors:
1>[8/13] Compile [x64] Module.Linter.cpp 1>\Plugins\Linter\Source\Linter\Private\BatchRenameTool\BatchRenameTool.cpp(77): warning C4996: 'FAssetData::AssetClass': Class names are now represented by path names. Please use AssetClassPath. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Engine\Source\Runtime\AssetRegistry\Public\AssetRegistryModule.h(6): warning : #include AssetRegistry/AssetRegistryModule.h instead of AssetRegistryModule.h 1>\Engine\Source\Runtime\AssetRegistry\Public\IAssetRegistry.h(6): warning : #include AssetRegistry/IAssetRegistry.h instead of IAssetRegistry.h 1>\Engine\Source\Runtime\AssetRegistry\Public\AssetData.h(6): warning : #include AssetRegistry/AssetData.h instead of AssetData.h 1>\Plugins\Linter\Source\Linter\Private\Linter.cpp(124): warning C4996: 'IAssetRegistry::GetAssetsByClass': Class names are now represented by path names. Please use a version of this function that uses FTopLevelAssetPath. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\LinterCommandlet.cpp(133): warning C4996: 'FAssetData::ObjectPath': FName asset paths have been deprecated. Use GetSoftObjectPath to get the path this asset will use in memory when loaded or GetObjectPathString() if you were just doing ObjectPath.ToString() Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\LinterCommandlet.cpp(61): warning C4996: 'IAssetRegistry::GetAssetsByClass': Class names are now represented by path names. Please use a version of this function that uses FTopLevelAssetPath. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>Plugins\Linter\Source\Linter\Private\LinterContentBrowserExtensions.cpp(89): warning C4996: 'FAssetData::AssetClass': Class names are now represented by path names. Please use AssetClassPath. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\LinterContentBrowserExtensions.cpp(126): warning C4996: 'FAssetData::AssetClass': Class names are now represented by path names. Please use AssetClassPath. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\LintRule.cpp(243): warning C4996: 'IAssetRegistry::GetAssetByObjectPath': Asset path FNames have been deprecated, use Soft Object Path instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\LintRuleSet.cpp(82): warning C4996: 'FAssetData::ObjectPath': FName asset paths have been deprecated. Use GetSoftObjectPath to get the path this asset will use in memory when loaded or GetObjectPathString() if you were just doing ObjectPath.ToString() Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\UI\LintReport.cpp(285): warning C4996: 'FAssetData::ObjectPath': FName asset paths have been deprecated. Use GetSoftObjectPath to get the path this asset will use in memory when loaded or GetObjectPathString() if you were just doing ObjectPath.ToString() Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\UI\LintReportRuleDetails.cpp(63): warning C4996: 'IAssetRegistry::GetAssetByObjectPath': Asset path FNames have been deprecated, use Soft Object Path instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>Plugins\Linter\Source\Linter\Private\UI\LintReportRuleError.cpp(42): warning C4996: 'FAssetData::ObjectPath': FName asset paths have been deprecated. Use GetSoftObjectPath to get the path this asset will use in memory when loaded or GetObjectPathString() if you were just doing ObjectPath.ToString() Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\UI\LintWizard.cpp(33): warning C4005: 'LOCTEXT_NAMESPACE': macro redefinition 1>\Plugins\Linter\Source\Linter\Private\UI\LintReportAssetError.cpp(14): note: see previous definition of 'LOCTEXT_NAMESPACE' 1>\Plugins\Linter\Source\Linter\Private\UI\LintWizard.cpp(273): warning C4996: 'FARFilter::ClassNames': Class names are now represented by path names. Please use ClassPaths. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\UI\LintWizard.cpp(284): warning C4996: 'FAssetData::ObjectPath': FName asset paths have been deprecated. Use GetSoftObjectPath to get the path this asset will use in memory when loaded or GetObjectPathString() if you were just doing ObjectPath.ToString() Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\UI\LintWizard.cpp(52): warning C4996: 'IAssetRegistry::GetAssetsByClass': Class names are now represented by path names. Please use a version of this function that uses FTopLevelAssetPath. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. 1>\Plugins\Linter\Source\Linter\Private\UI\SAssetLinkWidget.cpp(29): warning C4996: 'FAssetData::ObjectPath': FName asset paths have been deprecated. Use GetSoftObjectPath to get the path this asset will use in memory when loaded or GetObjectPathString() if you were just doing ObjectPath.ToString() Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
Is it something on my end/version or do these files need to be updated?