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eddy-dunton
/
miorga-fight
A 2D Fighting Game developd in Godot Mono
GNU General Public License v3.0
6
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Health bar damage animation does not always play
#43
eddy-dunton
opened
3 years ago
0
Complex Attacks
#42
eddy-dunton
opened
3 years ago
0
Option for high latency mode
#41
eddy-dunton
closed
3 years ago
0
Geist
#40
eddy-dunton
opened
3 years ago
1
P2 lives disappear from the wrong direction
#39
eddy-dunton
closed
4 years ago
0
Add delay at the end of round
#38
eddy-dunton
closed
4 years ago
0
Move level borders in
#37
eddy-dunton
closed
4 years ago
0
Merge v5.0 onto master
#36
eddy-dunton
closed
4 years ago
0
Controller ui support
#35
eddy-dunton
closed
4 years ago
0
Features / Bugs depending on Godot
#34
eddy-dunton
opened
4 years ago
0
Pause menu resume button doesn't work
#33
eddy-dunton
closed
4 years ago
0
Allow for custom knockback values
#32
eddy-dunton
closed
4 years ago
0
Use D Pad as well on controller
#31
eddy-dunton
closed
4 years ago
1
UI Streamlining
#30
eddy-dunton
closed
4 years ago
5
Closing the Pause menu on Game Over causes the game to continue
#29
eddy-dunton
closed
4 years ago
0
Game over tweaks
#28
eddy-dunton
closed
4 years ago
2
Character Selection does not work after quitting a local game
#27
eddy-dunton
closed
4 years ago
0
Android
#26
eddy-dunton
closed
4 years ago
0
v4.0 Final Features
#25
oLokem
closed
4 years ago
2
Game crashes when a player wins
#24
eddy-dunton
closed
4 years ago
0
Tailor can get either side of eachother
#23
oLokem
closed
4 years ago
1
Merge v3.1 hotfix onto master
#22
eddy-dunton
closed
4 years ago
0
V3.1 onto master
#21
eddy-dunton
closed
4 years ago
0
V3.1
#20
eddy-dunton
closed
4 years ago
0
v3.1 Tweaks / Fixes
#19
eddy-dunton
closed
4 years ago
2
Player hitbox not covering back of players
#18
eddy-dunton
closed
4 years ago
1
v4.0
#17
eddy-dunton
closed
4 years ago
0
Tailor Crash
#16
oLokem
closed
4 years ago
1
Tailor
#15
eddy-dunton
closed
4 years ago
0
Parallax setup is a bit mangled in holytree
#14
eddy-dunton
closed
4 years ago
0
data_miorgafight getting caught by .gitignore?
#13
eddy-dunton
closed
4 years ago
0
Seperate movement htiboxes to avoid players getting stuck inside eachother
#12
eddy-dunton
closed
4 years ago
1
Interpolation
#11
eddy-dunton
closed
4 years ago
2
Offsets fall out of sync
#10
eddy-dunton
closed
4 years ago
2
Multiplayer
#9
eddy-dunton
closed
4 years ago
0
Joining as P1 after another P1 has left causes crash
#8
eddy-dunton
closed
4 years ago
2
Performing Regia High Main too close to enemy causes him to slide down
#7
eddy-dunton
closed
4 years ago
3
Clean MP exiting
#6
eddy-dunton
closed
4 years ago
0
Hits should be calculated centrally
#5
eddy-dunton
closed
4 years ago
2
Multiplayer movement animations are sometimes played backwards
#4
eddy-dunton
closed
4 years ago
1
Added halt to attacks
#3
eddy-dunton
closed
4 years ago
0
P2 blood is the wrong way round
#2
eddy-dunton
closed
4 years ago
0
Flinch during transition bug
#1
oLokem
closed
4 years ago
1