This VR experience is inspired by the real game "Cyber Threat Guardian" developed by the Center for Infrastructure Assurance and Security (CIAS) at the University of Texas at San Antonio (UTSA). To learn more about the original game, please visit CIAS at UTSA Cyber Threat Guardian.
Welcome to the Cyber Threat Guardian (CTG) VR project repository. This project is a part of the CS-4091 Research Class, aimed at exploring new ways to teach cybersecurity to children. In this adaptation, we've transformed the Cyber Threat Guardian (CTG) physical card game into a virtual reality (VR) experience, allowing kids to immerse themselves in a cyber environment while introducing them to new cybersecurity concepts.
A cutting-edge cybersecurity card game using virtual reality (VR) technologies will be developed. Players will immerse themselves in a virtual world where they learn essential cybersecurity information and defense strategies using a deck of cybersecurity-themed cards. The game will be developed using Unity, the leading game development engine, and will leverage VR technologies to provide an immersive and engaging gaming experience. As for equipment, multiple Oculus Quest 2 devices will be provided for hands-on development and testing.
There are two primary objectives to consider when playing: (1) protect each asset with a defense card and (2) become the winner by obtaining the most asset and defense cards at the end of the game.
To experience CTG VR, follow these steps:
git clone https://github.com/edogdu/RAM_Cyber_Defenders.git
.2022.3.22f1
or 2021.3.34f1
installed on your system. Open the project in Unity.This is the end of the README page. Thank you for reading our README. The project is still in development, and we hope to add more concepts and polish.