Riot (formerly known as Vector) is a Matrix web client built using the Matrix React SDK (https://github.com/matrix-org/matrix-react-sdk).
The easiest way to test Riot is to just use the hosted copy at https://riot.im/app. The develop branch is continuously deployed by Jenkins at https://riot.im/develop for those who like living dangerously.
To host your own copy of Riot, the quickest bet is to use a pre-built released version of Riot:
config.sample.json
to config.json
and edit it
as desired. See below for details.Releases are signed by PGP, and can be checked against the public key at https://riot.im/packages/keys/riot-master.asc
Note that Chrome does not allow microphone or webcam access for sites served over http (except localhost), so for working VoIP you will need to serve Riot over https.
echo "deb https://riot.im/packages/debian/ stretch main" | sudo tee -a /etc/apt/sources.list
echo "deb https://riot.im/packages/debian/ stretch main" | sudo tee /etc/apt/sources.list.d/riot.list
curl -s https://riot.im/packages/debian/repo-key.asc | sudo apt-key add -
sudo apt-get update
sudo apt-get install riot-web
We do not recommend running Riot from the same domain name as your Matrix homeserver. The reason is the risk of XSS (cross-site-scripting) vulnerabilities that could occur if someone caused Riot to load and render malicious user generated content from a Matrix API which then had trusted access to Riot (or other apps) due to sharing the same domain.
We have put some coarse mitigations into place to try to protect against this situation, but it's still not good practice to do it in the first place. See https://github.com/vector-im/riot-web/issues/1977 for more details.
Riot is a modular webapp built with modern ES6 and requires a npm build system to build.
node.js
so that your node
is at least v6.3.0 (and npm
is at least v3.10.x).git clone https://github.com/vector-im/riot-web.git
.cd riot-web
.develop
branch, install the develop versions of the
dependencies, as the released ones will be too old:
scripts/fetch-develop-deps.sh
Whenever you git pull on riot-web you will also probably need to force an update to these dependencies - the simplest way is to re-run the script, but you can also manually update and rebuild them:
cd matrix-js-sdk
git pull
npm install # re-run to pull in any new dependencies
# Depending on your version of npm, npm run build may happen as part of
# the npm install above (https://docs.npmjs.com/misc/scripts#prepublish-and-prepare)
# If in doubt, run it anyway:
npm run build
cd ../matrix-react-sdk
git pull
npm install
npm run build
However, we recommend setting up a proper development environment (see "Setting
up a development environment" below) if you want to run your own copy of the
develop
branch, as it makes it much easier to keep these dependencies
up-to-date. Or just use https://riot.im/develop - the continuous integration
release of the develop branch.
(Note that we don't reference the develop versions in git directly due to
https://github.com/npm/npm/issues/3055.)
npm install
.config.sample.json
to config.json
and
modifying it (see below for details).npm run dist
to build a tarball to deploy. Untaring this file will give
a version-specific directory containing all the files that need to go on your
web server.Note that npm run dist
is not supported on Windows, so Windows users can run npm run build
, which will build all the necessary files into the webapp
directory. The version of Riot will not appear in Settings without
using the dist script. You can then mount the webapp
directory on your
webserver to actually serve up the app, which is entirely static content.
You can configure the app by copying config.sample.json
to
config.json
and customising it:
default_hs_url
is the default home server url.default_is_url
is the default identity server url (this is the server used
for verifying third party identifiers like email addresses). If this is blank,
registering with an email address, adding an email address to your account,
or inviting users via email address will not work. Matrix identity servers are
very simple web services which map third party identifiers (currently only email
addresses) to matrix IDs: see http://matrix.org/docs/spec/identity_service/unstable.html
for more details. Currently the only public matrix identity servers are https://matrix.org
and https://vector.im. In future identity servers will be decentralised.integrations_ui_url
: URL to the web interface for the integrations server.integrations_rest_url
: URL to the REST interface for the integrations server.roomDirectory
: config for the public room directory. This section is optional.roomDirectory.servers
: List of other Home Servers' directories to include in the drop
down list. Optional.update_base_url
(electron app only): HTTPS URL to a web server to download
updates from. This should be the path to the directory containing macos
and win32
(for update packages, not installer packages).cross_origin_renderer_url
: URL to a static HTML page hosting code to help display
encrypted file attachments. This MUST be hosted on a completely separate domain to
anything else since it is used to isolate the privileges of file attachments to this
domain. Default: usercontent.riot.im
. This needs to contain v1.html from
https://github.com/matrix-org/usercontent/blob/master/v1.htmlRiot can also be run as a desktop app, wrapped in electron. You can download a pre-built version from https://riot.im/desktop.html or, if you prefer, build it yourself. Requires Electron >=1.6.0
To run as a desktop app:
npm run build
instead of npm run dist
(since we don't need the tarball).Install electron and run it:
npm install electron
npm run electron
To build packages, use electron-builder. This is configured to output:
build
section of package.json
as per https://github.com/electron-userland/electron-builder/wiki/OptionsSee https://github.com/electron-userland/electron-builder/wiki/Multi-Platform-Build for dependencies required for building packages for various platforms.
The only platform that can build packages for all three platforms is macOS:
brew install wine --without-x11
brew install mono
brew install gnu-tar
npm install
npm run build:electron
For other packages, use electron-builder manually. For example, to build a package for 64 bit Linux:
node_modules/.bin/build -l --x64
All electron packages go into electron/dist/
Many thanks to @aviraldg for the initial work on the electron integration.
Other options for running as a desktop app:
sudo npm install nativefier -g
nativefier https://riot.im/app/
Before attempting to develop on Riot you must read the developer guide
for matrix-react-sdk
at https://github.com/matrix-org/matrix-react-sdk, which
also defines the design, architecture and style for Riot too.
The idea of Riot is to be a relatively lightweight "skin" of customisations on
top of the underlying matrix-react-sdk
. matrix-react-sdk
provides both the
higher and lower level React components useful for building Matrix communication
apps using React.
After creating a new component you must run npm run reskindex
to regenerate
the component-index.js
for the app (used in future for skinning)
However, as of July 2016 this layering abstraction is broken due to rapid
development on Riot forcing matrix-react-sdk
to move fast at the expense of
maintaining a clear abstraction between the two. Hacking on Riot inevitably
means hacking equally on matrix-react-sdk
, and there are bits of
matrix-react-sdk
behaviour incorrectly residing in the riot-web
project
(e.g. matrix-react-sdk specific CSS), and a bunch of Riot specific behaviour
in the matrix-react-sdk
(grep for vector
/ riot
). This separation problem will be
solved asap once development on Riot (and thus matrix-react-sdk) has
stabilised. Until then, the two projects should basically be considered as a
single unit. In particular, matrix-react-sdk
issues are currently filed
against riot-web
in github.
Please note that Riot is intended to run correctly without access to the public internet. So please don't depend on resources (JS libs, CSS, images, fonts) hosted by external CDNs or servers but instead please package all dependencies into Riot itself.
Much of the functionality in Riot is actually in the matrix-react-sdk
and
matrix-js-sdk
modules. It is possible to set these up in a way that makes it
easy to track the develop
branches in git and to make local changes without
having to manually rebuild each time.
First clone and build matrix-js-sdk
:
git clone git@github.com:matrix-org/matrix-js-sdk.git
pushd matrix-js-sdk
git checkout develop
npm install
npm install source-map-loader
# because webpack is made of fail (https://github.com/webpack/webpack/issues/1472)popd
Then similarly with matrix-react-sdk
:
git clone git@github.com:matrix-org/matrix-react-sdk.git
pushd matrix-react-sdk
git checkout develop
npm install
rm -r node_modules/matrix-js-sdk; ln -s ../../matrix-js-sdk node_modules/
popd
Finally, build and start Riot itself:
git clone git@github.com:vector-im/riot-web.git
cd riot-web
git checkout develop
npm install
rm -r node_modules/matrix-js-sdk; ln -s ../../matrix-js-sdk node_modules/
rm -r node_modules/matrix-react-sdk; ln -s ../../matrix-react-sdk node_modules/
npm start
Wait a few seconds for the initial build to finish; you should see something like:
Hash: b0af76309dd56d7275c8
Version: webpack 1.12.14
Time: 14533ms
Asset Size Chunks Chunk Names
bundle.js 4.2 MB 0 [emitted] main
bundle.css 91.5 kB 0 [emitted] main
bundle.js.map 5.29 MB 0 [emitted] main
bundle.css.map 116 kB 0 [emitted] main
+ 1013 hidden modules
Remember, the command will not terminate since it runs the web server and rebuilds source files when they change. This development server also disables caching, so do NOT use it in production.
When you make changes to matrix-react-sdk
or matrix-js-sdk
, you will need
to run npm run build
in the relevant directory. You can do this automatically
by instead running npm start
in the directory, to start a development builder
which will watch for changes to the files and rebuild automatically.
If you add or remove any components from the Riot skin, you will need to rebuild
the skin's index by running, npm run reskindex
.
If any of these steps error with, file table overflow
, you are probably on a mac
which has a very low limit on max open files. Run ulimit -Sn 1024
and try again.
You'll need to do this in each new terminal you open before building Riot.
Head to the translating doc
Head to the translating dev doc
Issues will be triaged by the core team using the following primary set of tags:
priority:
bug or feature:
bug severity:
additional categories: