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electronicarts
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dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
https://seed.ea.com
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Problems when solving weights for geometries with multiple shells
#32
combi
opened
1 month ago
0
compute joint scale
#31
jonntd
opened
10 months ago
0
Update model with user-provided tolerance and patience values
#30
rajatg-sidefx
opened
10 months ago
0
DemBones.exe instantly closes after opening
#29
demiantmb
closed
1 year ago
0
DemBones.exe is infected with Gen:Variant.Lazy.247481
#28
Landon-Lopez
closed
10 months ago
1
Err
#27
BNGame
closed
1 year ago
0
Any plans for Maya 2023+ support?
#26
asuter
opened
1 year ago
0
20 bones are generated in the setting, but 1 bone is actually generated
#25
Wyhzxc
opened
1 year ago
0
Patience & Tolerance values hard-coded to 3 and 1e-3 respectively
#24
rajatg-sidefx
opened
2 years ago
1
Can it decompose multi sequences with the same initial pose in the meantime?
#23
kunkun0w0
opened
2 years ago
0
Weird Composition Result
#22
kunkun0w0
opened
2 years ago
0
Question about lockW/lockM
#21
AnonCountercurrent
closed
2 years ago
1
Animation of the skeleton fitted to mesh animation with only rotation change in each keyframe
#20
ArcaneShadow82
opened
2 years ago
8
Question: Dembones Gui
#19
Gusher
closed
3 years ago
2
Update FbxReader.cpp
#18
pramanc
closed
3 years ago
4
The dem bones llvm library executable not working on M1 Macbooks
#17
Tekh-ops
opened
3 years ago
2
Question about your convexLS solver
#16
pramanc
opened
3 years ago
7
Can dem-bones work directly on a PLY or OBJ sequence?
#15
aapatre
closed
3 years ago
3
Question: Binaries
#14
Gusher
closed
3 years ago
2
Question about transAffine and transAffineNorm regularizers
#13
pramanc
closed
3 years ago
4
Question about rigid transformation from covariance matrix
#12
pramanc
closed
3 years ago
2
how to compile in debug mode
#11
tang1485
closed
3 years ago
2
Could it be possible to transform joint scale?
#10
JonasOuellet
closed
3 years ago
1
The translation data of bones are always the same! But it changes when view in Maya!
#9
ANYMS-A
closed
3 years ago
1
Consultation about bone joints constraints
#8
OvidZheng
closed
3 years ago
1
Houdini
#7
binhhuyle
closed
4 years ago
0
Fix initialization issue (infinite loop)
#6
binhhuyle
closed
4 years ago
1
Template error message in VS2019
#5
mmallmann
closed
4 years ago
1
Returning reference to temporary(results in seg fault or undefined behavior)
#4
syoyo
closed
4 years ago
1
Infinite loop when initializing bones
#3
chadmv
closed
4 years ago
4
Bone Transformations Update with joint constraint
#2
sarahxinxi
closed
4 years ago
1
bindUpdate should have an initial value set
#1
chadmv
closed
4 years ago
1