emoose / OutRun2006Tweaks

Turning and spinning and spinning and turning, woah!
MIT License
295 stars 0 forks source link

[Bug] Missing Meteor Trails #57

Open espiox opened 1 month ago

espiox commented 1 month ago

I’ve spotted another graphical effect that’s missing: in OR2SP on PS2 (not sure about other console versions) the meteors have bright yellow trails when they fly in, but in C2C PC, they have no effect at all:

IMG_1666 IMG_1667

Sorry for the rough photos, I couldn’t get direct screenshots at the moment.

lance8765 commented 1 month ago

It's actually seen in this video, the only one i could find for now: https://www.youtube.com/watch?v=UBCfnjnnlgg

Nice catch btw, i didn't remember that.

emoose commented 1 month ago

Any chance someone could check if C2C xbox includes this? I wonder if it's similar to the car shadow and just got removed in PC. (the car shadow & that meteor effect both use alpha transparency, maybe old 2006-era PC GPUs had some performance issues with them?)

Also does anyone know if Lindbergh O2SP included these at all? Didn't seem like there were any functions in there related to it...

Tenome commented 1 month ago

I watched multiple Xbox playthroughs of Heart Attack mode and didn't even see "Dodge the Meteors" pop up (nor did I see "Pass the Convoy"). Did later ports add more challenges?

On a similar note, there's an unused "Hit the Ducks" mission that Howard hacked back in.

lance8765 commented 1 month ago

Challenges depend on the player's performance. You can get up to 3 "Special Requests" if you keep gettng Rank AAA.

The Ducks one is from the PSP version (#11)

espiox commented 1 month ago

Any chance someone could check if C2C xbox includes this? I wonder if it's similar to the car shadow and just got removed in PC. (the car shadow & that meteor effect both use alpha transparency, maybe old 2006-era PC GPUs had some performance issues with them?)

I can confirm that C2C Xbox includes the trails effect, although they look a little more basic than the version in SP PS2 (that could be an emulator issue I guess):

20240712092627_1

Here's a better SP PS2 screenshot for comparison:

20240710215201_1

lance8765 commented 1 month ago

Talking about emulation, how's OR2006/OR2SP emulation now on the newly released PCSX2 v2.0?

espiox commented 1 month ago

Talking about emulation, how's OR2006/OR2SP emulation now on the newly released PCSX2 v2.0?

It’s good! I’ve been playing SP on the nightly builds for the last few weeks. There’s still minor slowdown on occasion (at least on Steam Deck), but it otherwise runs really well.

lance8765 commented 1 month ago

Talking about emulation, how's OR2006/OR2SP emulation now on the newly released PCSX2 v2.0?

It’s good! I’ve been playing SP on the nightly builds for the last few weeks. There’s still minor slowdown on occasion (at least on Steam Deck), but it otherwise runs really well.

Slowdowns were normal on PS2/PSP (in Heart Attack challenges with a lot of traffic)