In order to only have to map the unfolding of a landing gear, and not also the folding, I need to add an option to mark an animation set as an inverse version of another animation set. Then during export I inverse the keyframes and motions defined in the referenced animation and write them to the inverse animation set.
In order to only have to map the unfolding of a landing gear, and not also the folding, I need to add an option to mark an animation set as an inverse version of another animation set. Then during export I inverse the keyframes and motions defined in the referenced animation and write them to the inverse animation set.