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englercj
/
phaser-tiled
A tilemap implementation for phaser focusing on large complex maps built with the Tiled Editor.
MIT License
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Feature/ninja convert tiledmap slopemap takes tilset indices
#24
winstonwolff
opened
9 years ago
3
this.game.physics.p2.convertTiledmap
#23
Weedshaker
closed
9 years ago
3
setBoundsToWorld
#22
Weedshaker
closed
8 years ago
3
Bug/ninja physics convert tiledmap broken
#21
winstonwolff
closed
9 years ago
0
game.physics.p2.convertTiledmap() not working properly
#20
locohost
closed
9 years ago
8
Add support for Arcade Physics
#19
englercj
opened
9 years ago
6
Fix SpriteBatch instantiation
#18
amadeus
closed
9 years ago
2
Incorrect Reference in TileLayer.getTiles
#17
ryan-graef
closed
9 years ago
1
Image layers are not parsed from XML
#16
englercj
closed
9 years ago
0
creating an empty tiledmap fails
#15
woutercommandeur
closed
9 years ago
7
Prerendering Chunks
#14
englercj
opened
9 years ago
2
Improve body combine algorithm
#13
englercj
opened
9 years ago
1
Tile-Sprite objects are too "fat"
#12
pnstickne
closed
8 years ago
10
Add Isometric support
#11
englercj
opened
9 years ago
4
Object spritepool to pull custom objects from
#10
englercj
opened
9 years ago
0
Rerender on resize/rescale seems off
#9
englercj
opened
9 years ago
0
Parallax Layers
#8
englercj
opened
9 years ago
5
Add multi-image tileset support
#7
englercj
closed
9 years ago
0
Animation support seems to be broken for XML (TMX) container
#6
nomolosvulgaris
closed
9 years ago
1
Add image layer support
#5
englercj
closed
9 years ago
1
Complete Test Suite
#4
englercj
closed
9 years ago
1
XML Parsing is broken a bit
#3
englercj
closed
9 years ago
0
Implement Object layers
#2
englercj
closed
9 years ago
1
Complete physics integration
#1
englercj
closed
9 years ago
1
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