enragedpixel / Carry-Stacker-Reloaded

Payday 2 BLT Mod
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One bag from Clients disappears. #14

Closed Apryed closed 3 years ago

Apryed commented 4 years ago

Issue: If a client grab +1 bags ( 2 or more ) one bag will get lost. This will make some missions impossible to finish if stacking, like Firestarer Day 2 on DS, where you need to get 2 servers. If a client grab both servers, you will need to restart.

Crash log: No error.

Mods running: Carry Stacker Reloaded <- Yours with a bit of tweaking ( Since Mod Menu didn't showed Up y modified the options.txt to show up ) WolfHud Better Bots Bot Bullet Collision Fixer BuilDB CaseFiles Helper [Hoxton Breakout Day 2] Civilian ! Marker for Drop-ins Clear Texture Cache CreateEmptyLobby Disable Cam Highlight if not Active Fading Contour Filtered Camera Beeps Full Speed Swarm Goonmod's Custom Waypoints Hostage Escort Tweaks Improved Offline Functionality Isolation Helper [No Mercy] Item Hunter Iter Keepers Less Inaccurate Weapon Laser Meth Helper Updated ModWorkshop Mod Finder Monkeepers Moveable Intimidated Cop Mr. Dr. Fantastic! No Dirt Camera No Duplicated Bullets OnlyEnabledMods Pager Contour Reconnect to server Search Inventory SecretAchievementHighlightFilter Stop the crimespree loss on crash The Fixes The Fixes Preventer TweakdataFixed VELOSync

System information: OS: Windows 10 Pro 64 bits RAM : 1x16 GB RAM DDR4 @ 2666 Graphic Card : RTX 2060 6GB

Deodus commented 3 years ago

Conflicts with The Fixes. To fix edit the playermanager.lua in PAYDAY 2\mods\The Fixes\ Remove or comment everything starting from that line: if not TheFixesPreventer.remove_bag_from_back_playerman then

m-alorda commented 3 years ago

Hi, @Deodus. Thank you for taking the time to find this compatibility issue and post it here!! It seems like The Fixes already includes a feature to disable certain fixes within the mod. See here.

It seems like that fix woud have to be prevented hooking some code to core/lib/system/coresystem such as:

TheFixesPreventer = TheFixesPreventer or {}
TheFixesPreventer.remove_bag_from_back_playerman = true

It would have to be tested.

Also, we would have to explain somehow to users that this mod disables this feature from The Fixes (maybe in README.md).

If you are willing to make this changes, and create a pull request, I'd be happy to review and accept it. Otherwise, I'll try to change and test it myself when I have the time.

Again, thumbs up to you, @Deodus :)

Apryed commented 3 years ago

Thank you very much. Although I've check and there was an option for such thing in The Fixes Preventer to enable or disable, your indications where the ones that enable me to make it work. ;)