enragedpixel / Carry-Stacker-Reloaded

Payday 2 BLT Mod
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Carry-Stacker-Reloaded

Payday 2 BLT Mod

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Have you ever thought
Man... I could get a hold of some more paintings on myself... But I can only carry one.

Well, wait no longer!
I hereby bring you a fully functional and customizable Carry Stacker (Reloaded) in a standalone version!

What can you do with it?
Well.. You can... Carry multiple bags at once...

Is it restricted to anything?
Yes! Let me fetch you the information from within the mod.

Instructions

I want to go full nuts with this. Can I carry an infinite amount of bags somehow?
Yes.
Just set the weight of the desired type to 0 and you're good to go :)

Does this work in Multiplayer?
Yes, in a restricted way.
If the host has the mod, he can use it fine.
Vanilla clients won't be affected.
Clients that have the mod can then use it.
If a client has the mod, and the host does NOT have it, the client won't be able to use it.

When I'm hosting a game, do clients get notified that I am using the mod?
Yes, they do get notified about that.
It's the same implementation as in Keepers or Moveable Intimidated Cops, for example.
Thanks to TdlQ for the awesome code :)

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Changelog

Click here to see the changelog.

Compatibility Issues

The Fixes: For Carry Stacker Reloaded to work, the fix remove_bag_from_back_playerman has been disabled. This fix is, as per the mod's description: If someone throws a bag then remove it from his back and from hud

Acknowledgements

Special thanks to @HugoZink for creating the awesome template used to for auto-updates.

Development

Source code is CarryStackerReloaded directory. It needs to be here for autoupdates to work! :)

install.py is a python3 util script that will copy the mod's source into PAYDAY2/mods directory. Note it will overwrite the mod if its already there. To use it, do not forget to change the MODS_DIR variable

To create a new release:

  1. Update mod's version in mod.txt
  2. Update the Changelog
  3. Go to actions and run the workflow to create a release. Do not forget to set the version tag accordingly :)