entomb / dragonchan

A prototype script to transform any /b/ thread into a dragon slaying match.
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Class Suggestions #43

Open bw439 opened 7 years ago

bw439 commented 7 years ago

Necromancer: I believe more can be done with the deaths of players. I am suggesting a necromancer class that is half as effective normally, but becomes more effective as the number of warrior deaths increase. (So, 1/2 effective normally, one death = wholly effective, each death = X2 effectiveness). For a more complex game, you could do something like, the necromancer must target the dead player, and that player's zombie will add additional damage to each of the necromancer's attacks, while the zombie is lost when the player is revived. No suggestion on ID rolling.

Magical Girl: The magical girl is a creature powered by hopes and dreams. When she rolls, she must specify the number in which her post will end. If she should guess incorrect, she does very little damage. If she should guess correctly, she will do massive damage to the foul dragon. This could be changed to not be so difficult, say even/odd or factors. If you're insistent about maintaining a weeb-free game, you can make it a fortune teller class. No suggestions about ID rolling.