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eonarheim
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BellTowerEscape
MIT License
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Logic for Player 1 vs. Player 2
#22
randombits01
closed
9 years ago
5
Fairly certain there is a server timing issue...
#21
FourierTransformer
opened
9 years ago
5
Azure deployment issues.
#20
FourierTransformer
opened
9 years ago
0
Frustrated meeples should not get back on the bank of elevators they were frustrated with
#19
FourierTransformer
closed
9 years ago
9
equally free elevators load unfairly
#18
FourierTransformer
closed
9 years ago
1
Allow for a user to send code that'll run multiple agents
#17
FourierTransformer
closed
9 years ago
1
Implement the CSharpAgent's AI for default server.
#16
FourierTransformer
closed
9 years ago
2
Game 'freezes' when unloading both elevators on same floor.
#15
FourierTransformer
closed
9 years ago
2
Meeple seem to hop on/off elevators at will
#14
FourierTransformer
closed
9 years ago
3
Api methods need better validation
#13
eonarheim
closed
9 years ago
1
Turn information is not exposed through the game status
#12
eonarheim
closed
9 years ago
3
Kill game button doesn't work
#11
eonarheim
opened
9 years ago
0
Ensure that people leave the elevator before loading new people
#10
eonarheim
closed
9 years ago
2
Number of people wanting to go up or down isn't a thing yet
#9
eonarheim
closed
9 years ago
1
Elevators don't seem to be able to go past floor 2
#8
eonarheim
closed
9 years ago
1
Meeple don't get frustrated and get off elevator
#7
eonarheim
closed
9 years ago
1
Proposed frustration formula for Meeple
#6
eonarheim
closed
9 years ago
1
Build replay functionality
#5
eonarheim
opened
9 years ago
0
Build Sample Agents
#4
eonarheim
opened
9 years ago
1
Build visualization layer
#3
eonarheim
closed
9 years ago
1
Build API layer for communication to games
#2
eonarheim
closed
9 years ago
2
Build core engine functionality
#1
eonarheim
closed
9 years ago
2