Closed 2shady4u closed 4 years ago
but the icon_folder can actually be removed since the editor folder icon can be accessed directly. (By using get_icon("Folder", "EditorIcons"))
Amazing, I didn't know about this. That's clearly the way to go, thanks!
DON'T MERGE YET, STILL HAVE TO VERIFY CI BEHAVIOUR AND DO ADDITIONAL TESTS!
Sure thing, I've marked this a WIP.
Hey @ephread !
Sorry, I seem to have forgotten about the existence of this PR :/ I've been using the same tactic (using the edit folder icon) in one of my other repositories and haven't encountered any errors.
Also for completeness' sake here's a project that enables the user to browse and search for other editor icons: https://github.com/pycbouh/godot-editor-theme-explorer
TLDR: You can safely merge this if you want.
Sorry, I seem to have forgotten about the existence of this PR :/
No worries :)
Also for completeness' sake here's a project that enables the user to browse and search for other editor icons: https://github.com/pycbouh/godot-editor-theme-explorer
Great stuff, they'll get a star. ⭐
TLDR: You can safely merge this if you want.
Perfect!
Checklist for this pull request
Description
Building a project that uses inkgd with the help of godot-ci gives several errors because of the icon_folder.SVG which, for some reason, cannot by loaded.
I don't know the exact cause of these errors, but the icon_folder can actually be removed since the editor folder icon can be accessed directly. (By using
get_icon("Folder", "EditorIcons")
)DON'T MERGE YET, STILL HAVE TO VERIFY CI BEHAVIOUR AND DO ADDITIONAL TESTS!