ephread / inkgd

Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
MIT License
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Example usability and editor variables #50

Closed makeartandgames closed 2 years ago

makeartandgames commented 2 years ago

Some QoL changes to the example ink_runner.gd os-dependent loading, export and make variable: start knot, json file…

Progresss

ephread commented 2 years ago

Hey @makeartandgames, thanks for the work! I won't accept this PR, though, because I'm the process of completely reworking how to interact with inkgd.

There's going to be a node, from now on, that exposes certain properties and the JSON file will be a proper resource.

I'm still going to take cues from this PR, especially regarding the thread problem on HTML5 export. I'll mention you when it's done so you can have a look and suggest changes if that doesn't solve most of the issues.

ephread commented 2 years ago

Feedback welcome about the new InkPlayer node and the new The Intercept scene!