ephread / inkgd

Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
MIT License
305 stars 33 forks source link

C# Runtime support with inkgd API #53

Closed ephread closed 2 years ago

ephread commented 2 years ago

This PR adds tons of Mono goodies, to prevent sunk costs associated with inkgd. If a developer ends up reaching the the limit of what's acceptable in terms of performances, it's now easy to use the C# runtime instead. No change needed in the code, both nodes have a 100% compatible API.

The documentation will be updated in a separate PR.