This PR adds tons of Mono goodies, to prevent sunk costs associated with inkgd. If a developer ends up reaching the the limit of what's acceptable in terms of performances, it's now easy to use the C# runtime instead. No change needed in the code, both nodes have a 100% compatible API.
The documentation will be updated in a separate PR.
This PR adds tons of Mono goodies, to prevent sunk costs associated with inkgd. If a developer ends up reaching the the limit of what's acceptable in terms of performances, it's now easy to use the C# runtime instead. No change needed in the code, both nodes have a 100% compatible API.
The documentation will be updated in a separate PR.