erich666 / Mineways

Exports models from Minecraft for 3D printing or rendering
http://mineways.com
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barely any levels underground #113

Closed ender-guardian closed 10 months ago

ender-guardian commented 1 year ago

even if i set the height to the lowest possible, there is still barely anything underground, i rendered a world with mineways that had a deep cave in it, and when i went into it on blender there was barely any of it left, it reached the ground and disappeared at a very high level

erich666 commented 1 year ago

When exporting you need to set the lower Depth (not Height) to capture the cave system you want:

image

By default, Mineways looks at whatever you select and chooses this Depth value for you. Mineways finds the lowest block visible from above.

If you have indeed set the Depth to as low as possible (0 or -64 or whatever) and your underground area is not showing up, please zip up the world and send it to me for examination - I'm at erich@acm.org. The Minecraft world format has a flaw in that it doesn't have any global value stored for what the deepest depth is in a world. Mineways does a number of things when a world is loaded to check if any visible chunks are deeper than expected and adjusts this minimum depth accordingly. However, this system isn't perfect. If you're having a problem with a particular world, I'd like to see it and figure out why this is happening.

erich666 commented 1 year ago

Underground export definitely works, e.g. image

ender-guardian commented 1 year ago

I'm not sure if this is what happened but I will definitely check thank you loads!!!

On Tue, 29 Aug 2023, 17:27 Eric Haines, @.***> wrote:

Underground export definitely works, e.g. [image: image] https://user-images.githubusercontent.com/803995/264054379-564894ea-1e17-4044-8e66-51774f8e296d.png

— Reply to this email directly, view it on GitHub https://github.com/erich666/Mineways/issues/113#issuecomment-1697556709, or unsubscribe https://github.com/notifications/unsubscribe-auth/BBIDRGH5DPHFYM3Z2O3GP7LXXX36LANCNFSM6AAAAAA3LWNGZ4 . You are receiving this because you authored the thread.Message ID: @.***>

erich666 commented 1 year ago

Thanks, and I look forward to hearing how it goes, since I can't reproduce it here.

erich666 commented 10 months ago

Closing, though I still hope for a response, @ender-guardian