New characters, stages and more!
Intro
Ultimate Mortal Kombat Deception is a modification for PS2 version of Mortal Kombat Deception. A custom PCSX2 fork provides easier way to edit code and also more available RAM.
NOTE: Current PS2 support is experimental, if it works it works - unless you find a crash that's easily reproducible I'm afraid there's nothing that can be done!
Features
New Characters
Download
Current version: V7
Check for files https://github.com/ermaccer/ultimate-mkd/releases
Video How To Install: https://www.youtube.com/watch?v=HAX8KxVIRt0
Last PS2 compatible version: V6 (https://github.com/ermaccer/ultimate-mkd/releases/tag/v6)
To update UMKD, just redo the installation tutorial and make sure to update plugin/executable
All new characters can be accessed by pressing L3 as any player on the select screen!
Screenshots
Changelog
V7
General
- New characters: Tremor, Cyrax, Reiko
- Added alternate palette select, press Circle at select screen in Arcade, Versus and Practice to toggle alternate palette for any selection, not available in online
- Updated finishing timers for Kitana, Shao Kahn, Goro, Jax and Frost
Kitana
- Added Fan Throw special move
- Added Edenian Teleport special move
- Added weapon trails to Steel Fans
- Added facial animations to alternate costume
- Fixed corrupted screaming audio while hitting an airborne enemy with Fan Lift
- Fixed Fan Lift being unblockable in some cases
- Fixed inaccuracies in Eagleclaw movelist
Nitara
- Changed Kama D1 reaction
- Changed select screen icon
Sektor
- Ninjitsu 113 now ends in a kick animation
- Ninjitsu D4 now hits Low
- Heavily restricted flamethrower usage, infinite no longer possible
Drahmin
- Wrestling D1 no longer corrupts other moves
Shao Kahn
- New weapon trail effect
- Added facial animations
Blaze
- Feet decals now match rest of the fighters
- Added alternate palette
- Added alternate costume
- Added facial animations to primary costume
- New victory pose
Onaga
V6
- New characters: Sektor, Rain, Nitara
- Frost's Slide now hits low
- Quan Chi's throw is no longer breakable
- Quan Chi's low slide smoke FX now plays properly on both legs
- Kung Lao's throw is no longer breakable
- Kung Lao's throw is no longer escapable mid animation
- Kung Lao's alternate costume should no longer affect other characters
- Practice mode now displays damage region alongside damage
- Added new .ini toggle to set maximum AI level (doesn't change ladder text)
- Konquest stages now play random music
V5.1
- Replaced select screen cursor sync with character ID which allows UMKD vs normal characters online
- Kung Lao’s throw is no longer blockable during animation
- Kung Lao’s Broadsword B3 is now a launcher
- Kung Lao’s Whirlwind Spin now plays MK2 sound
- Cage’s Shorin Ryu 2CS now works properly
V5
- New characters: Shang Tsung, Kung Lao, Johnny Cage
- New stage: Acidbath
- AI can now use all added characters in Chess Kombat
- Added a new INI toggle that allows to improve draw distance in Konquest mode
- Fixed Drahmin's projectile being breakable
- Fixed Shao Kahn's taunt not playing properly
- Fixed Quan Chi's projectile playing Havik sounds when fighting against Havik
- Improved Sareena's weapon trails
V4.1
- Fixed Drahmin's infinite with propeller clock
- Fixed Drahmin's propeller clock always hitting AI even if they blocked the first hit
- Drahmin's Iron Club B1, 11B2 and B2 are no longer unblockable
- Sareena's Skull Bash is no longer unblockable, minor speed decrease
- Sareena's Cartwheel Kick first hit is now more consistent
- Sareena's Baji Quan 11b2 string now always connects properly
- Quan Chi's Heel Kick is no longer unblockable
- Quan Chi's Broadswords 11 enders are no longer unblockable
- Quan Chi's Skull Toss is no longer unblockable
- Added Quan Chi's Fortress to restricted death traps list for Blaze
V4
- New characters: Drahmin, Sareena and Quan Chi
- Locked death traps for Blaze on Sky Temple, Lower Mines and Dark Prison due to issues
- Frost now plays female sounds correctly when getting up
- Frost's throw now does 2 damage sections instead of 3
- Kitana's D3 in Eagle Claw no longer crashes the game
- Fixed corrupted slot in alternate select screen
- Fixed glitched kontent item names
- Ladder models are now loaded from
kon_unique_npcs.ssf
V3
- New character: Goro
- New lifebar and select screen icons for Sonya
- General Frost stability updates
- NPC select has been removed from the default settings, its possible to reenable it in the .ini settings file
- Added full chess kombat support for new characters with the exception of Onaga
- New characters and stages will now properly appear on the arcade ladder
- Hold L1 and SQUARE in Gameplay options menu to view current UMKD version
- A rare crash on Kitana's winpose should be fixed
- Fixed new textures, blending settings no longer need to be changed
- Fixed a crash while perfoming Jax's gun on certain stages
- Fixed Puzzle Kombat, no longer crashes the game
V2
- Three new characters: Blaze, Frost and Shao Kahn
- Kitana special moves sounds are now affected by sound settings
- New fatalities no longer pause for a while after they are finished
V1
- Three new characters: Jax, Kitana and Sonya
- New restored stage: Katakombs
- Fully randomized ladders
- Onaga tweaks (movelist, no intro)
- Konquest stages & dojos available in normal stage selection
PS2 vs PC
PS2 support was added in the V3 version of UMKD, it is currently experimental and some features (nothing gameplay related) have been cut when compared to the PC (emulated) version.
Cut features
- In-game menu (L3)
- No camera options
- No NPC select to save on bytes
- No ini configuration
Konquest mode
Since the mod pushes PS2 executable hard enough, it is not recommended to play Konquest on the UMKD modded version of MKD.
Repos
https://github.com/ermaccer/MKDHook - MKDHook is responsible for all code changes.
https://github.com/ASI-Factory/PCSX2-Fork-With-Plugins/releases - A fork of PCSX2 which adds plugins