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agrajag
Automatically exported from code.google.com/p/agrajag
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Beam drawing is very inefficient
#32
GoogleCodeExporter
closed
9 years ago
1
Direction unit in mover classes interface
#31
GoogleCodeExporter
opened
9 years ago
0
SuperShield can be obtained by picking up several ShieldUpgradeBonuses
#30
GoogleCodeExporter
closed
9 years ago
4
Prepare projectile graphics for projectile ammo weapons
#29
GoogleCodeExporter
closed
9 years ago
2
Implement supershield bonus
#28
GoogleCodeExporter
closed
9 years ago
1
HUD and equipment changes
#27
GoogleCodeExporter
closed
9 years ago
4
Implement shield upgrade bonus
#26
GoogleCodeExporter
closed
9 years ago
1
Implement shield bonus
#25
GoogleCodeExporter
opened
9 years ago
1
Design and implement hud indicators for gear in use
#24
GoogleCodeExporter
opened
9 years ago
0
Propose number of projectile ammo weapons
#23
GoogleCodeExporter
closed
9 years ago
1
Propose number of instant energy weapons
#22
GoogleCodeExporter
closed
9 years ago
1
Prepare projectile graphics for projectile energy weapons
#21
GoogleCodeExporter
opened
9 years ago
0
Implement weapon bonuses
#20
GoogleCodeExporter
opened
9 years ago
0
Allow objects to carry bonuses
#19
GoogleCodeExporter
closed
9 years ago
3
Implement targeting device
#18
GoogleCodeExporter
opened
9 years ago
0
Implement armour repair kits
#17
GoogleCodeExporter
opened
9 years ago
0
Allow all projectiles to be displayed according to their orientation
#16
GoogleCodeExporter
opened
9 years ago
0
Propose and implement mechanics to deal with off-screen objects
#15
GoogleCodeExporter
closed
9 years ago
1
Freeing owners and targets with signal and slots
#14
GoogleCodeExporter
closed
9 years ago
1
Editor bug: self.dragHotSpot value not reset after drop outside of level view
#13
GoogleCodeExporter
closed
9 years ago
1
Minimize amount of repeated code in weapon classes
#12
GoogleCodeExporter
closed
9 years ago
1
Editor - exporting stage definitions
#11
GoogleCodeExporter
opened
9 years ago
2
Editor - placing game objects
#10
GoogleCodeExporter
closed
9 years ago
4
Implement mechnics of sprite animation
#9
GoogleCodeExporter
closed
9 years ago
2
Add way to set target used by SeekingMover
#8
GoogleCodeExporter
closed
9 years ago
1
Implement auto-targeted ProjectileAmmoWeapons
#7
GoogleCodeExporter
closed
9 years ago
2
Implementation of InstantAmmoWeapons
#6
GoogleCodeExporter
opened
9 years ago
3
Garbage collection of targets and owners
#5
GoogleCodeExporter
closed
9 years ago
1
Convert behaviour of reactors and rechargable items to time based simulation
#4
GoogleCodeExporter
closed
9 years ago
1
Beam only collides at the same moment it is fired
#3
GoogleCodeExporter
closed
9 years ago
1
Konfiguracja klas/obiektów
#2
GoogleCodeExporter
closed
9 years ago
1
Sciezki do podkatalogow z danymi
#1
GoogleCodeExporter
closed
9 years ago
1