etrupja / MathHelper.io

You want an easy way to find the Area, Surface Area, Perimeter or Volume? Or you are looking for an easy way to find different equations like: Slope Of Line, Quadratic Equation, Standard Equation Of Circle, Quadratic Formula, Point Slope Equation or even Slope Intercept Equation? Then check out MathHelper.io nuget package to help you with your math problems.
https://www.nuget.org/packages/MathHelper.io
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c-sharp mathematical-functions mathematics nuget-package

MathHelper.io

This is a math nuget package used to simplify a lot of mathematical operations and formulas

  1. IsOdd - checks if a number is odd or not
  2. IsEven - checks if a number is even or not
  3. IsPrime - checks if a number is prime or not
  4. Add - adds two numbers. Ex: 2.Add(3) = 5
  5. Sum - adds a list of numbers. Ex: {1,2,3,4,5,6,7,8,9,10}.Sum() = 55
  6. Substract - substracts two numbers. Ex: 7.Subsctract(10) = -3
  7. Average - find the average of multiple numbers.
  8. WeightedAverage - finds the average using the weights of respective values

AREA

  1. Square - A = s^2; where s = any side of the square
  2. Rectangle - A = l*w; where l = length and w = width
  3. Parallelogram - A = b*h; where b = base and h = height
  4. Triangle - A= 1/2bh; where b = base and h = height
  5. Circle - A = π*r^2; where π= 3.14 and r = radius
  6. Trapezoid - A = 1/2(b1 + b2)*h; where b1,b2 are the bases
  7. Sphere - S = 4πr^2; where s= Surface area

SURFACE AREA(SA)

  1. Cube - SA = 6*s^2; where s = any side
  2. Cylinder (lateral) - SA = 2πr*h; where π = 3.14 by default, r = radius, h = height

PERIMETER (P)

  1. Square - P = 4*s; where s = any side
  2. Rectangle - P = 2l + 2w; where l = length and w = width
  3. Triangle - P = s1 + s2 + s3; where s is a side
  4. AnyShape - P = the length of all shapes added together
  5. Circle (Circumference) - C = π*d; where π = 3.14 by default and d = diameter

VOLUME (V)

  1. Cube - V = s^3; where s = any side
  2. Rectangular - V = lwh; where l = length, w = width and h = height
  3. SquarePyramid - V = (1/3)b^2h; where b = base length, w = width and h = height
  4. Cylinder - V = πr^2h; where π = 3.14 by default, r = radius and h = height
  5. Cone - V = (1/3)πr^2*h; where π = 3.14 by default, r = radius and h = height
  6. Sphere - V = (4/3)πr^3; where r = radius and π = 3.14 by default
  7. RightCircularCylinder - V = πr^2h; where r = radius, v = volume and h = height.

FORMULAS/EQUATIONS

  1. DistanceBetweenTwoPoints - d = sqrt((x2-x1)^2 + (y2-y1)^2), where (x1,y1) and (x2,y2) are two points on a coordinate plane
  2. SlopeOfLine - m = (y2-y)/(x2-x1); where where (x1,y1) and (x2,y2) are two points on a coordinate plane
  3. QuadraticEquation - ax^2 + bx +c = 0; where a and b are coefficients and c is constant
  4. StandartEquationOfCircle - (x-h)^2 + (y-k)^2 = r^2; where r is the radius and (h,k) is the center
  5. QuadraticFormula - x = (-b +- sqrt(b^2 - 4ac))/(2a); where a and b are coefficients and c is constant
  6. PointSlopeEquation - y-y1 = m(x-x1); where m is the slope and the point is (x1,y1)
  7. SlopeInterceptEquation - y = mx +b; where m is the slope nd b is the y-intercept