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euclidianAce
/
ltreesitter
Standalone tree sitter bindings for the Lua language
MIT License
83
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install failed in windows
#28
pkxpp
opened
2 weeks ago
1
Syntax highlighting demo?
#27
exoess
opened
2 months ago
0
Function-like predicates being ran when conditional predicates return false
#26
xcb-xwii
closed
9 months ago
1
Rubbish values from `Node.source` after editing tree
#25
xcb-xwii
opened
10 months ago
1
fix(dynamiclib): invalid function pointer to data pointer conversion
#24
takase1121
closed
11 months ago
1
error when requiring ltreesitter
#23
TorchedSammy
closed
11 months ago
1
Make SourceText garbage collected by lua rather than manually ref counted
#22
euclidianAce
closed
1 year ago
0
module: export luaopen_ltreesitter explicitly on Windows
#21
takase1121
closed
1 year ago
2
Query.match: make captures a `{string:Node|{Node}}`
#20
euclidianAce
closed
1 year ago
0
Don't raise a segmentation fault when calling named_child
#19
pbaam
closed
1 year ago
1
Scoping of predicates
#18
xcb-xwii
closed
1 year ago
0
Actually implement predicates
#17
euclidianAce
closed
1 year ago
0
add a way to customize `ltreesitter.require` lookup paths
#16
euclidianAce
opened
1 year ago
0
tree-sitter has changed some of the installation paths
#15
euclidianAce
opened
1 year ago
1
query: use lua_checkstack to prepare for calling predicates
#14
euclidianAce
closed
1 year ago
1
segfault when using query with predicate
#13
TorchedSammy
closed
1 year ago
5
Add facilities for incremental parsing
#12
xcb-xwii
closed
1 year ago
1
Refcount source
#10
euclidianAce
closed
2 years ago
0
attempt to index a userdata value on subsequent calls to require
#9
TorchedSammy
opened
2 years ago
3
ltreesitter/dynamiclib.h missing
#8
stuta
closed
2 years ago
1
query:capture has a bug: returns wrong capture @name
#7
geert56
closed
2 years ago
1
License?
#6
Qix-
closed
2 years ago
1
Unable to load parser for c help
#5
morphykuffour
closed
2 years ago
1
Fix failing tests for basically every non 5.3 version
#4
euclidianAce
closed
3 years ago
2
Write a test suite
#2
euclidianAce
closed
3 years ago
0
Many objects get garbage collected when they shouldn't
#1
euclidianAce
closed
3 years ago
0