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eugenevinitsky
/
sequential_social_dilemma_games
Repo for reproduction of sequential social dilemmas
MIT License
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Add description of how to create a new env
#60
eugenevinitsky
closed
5 years ago
0
Visualize rollout
#59
eugenevinitsky
closed
5 years ago
0
Run script with more than 1 worker seems to freeze
#58
eugenevinitsky
closed
5 years ago
1
Calling env.render doesn't do anything
#57
eugenevinitsky
closed
5 years ago
1
added a test for the run script
#56
eugenevinitsky
closed
5 years ago
0
Add a test that the run_scripts work
#55
eugenevinitsky
opened
5 years ago
1
Example script
#54
eugenevinitsky
closed
5 years ago
0
Write utility function to rollout from rllib checkpoints
#53
eugenevinitsky
closed
5 years ago
0
Write tests for all the padding functions in map_env
#52
eugenevinitsky
closed
5 years ago
1
agent.get_state() returns a window of size (5,7,3)
#51
eugenevinitsky
closed
5 years ago
1
Insert correct hyperparameters for harvest
#50
eugenevinitsky
closed
5 years ago
0
Implement spawning for lemons, apples, and waste in cleanup
#49
eugenevinitsky
closed
5 years ago
1
Firing beam does not have the correct shape in harvest.
#48
eugenevinitsky
closed
5 years ago
1
added documentation to needed methods
#47
eugenevinitsky
closed
5 years ago
0
bug fix for apple spawning, moved execute_reservations into map_env
#46
eugenevinitsky
closed
5 years ago
0
Apples can't spawn where a firing beam is
#45
eugenevinitsky
closed
5 years ago
0
resolved issue where fining beam caused apple to disappear
#44
eugenevinitsky
closed
5 years ago
0
Finish run script
#43
eugenevinitsky
closed
5 years ago
0
Harvest rewards are working and tested
#42
eugenevinitsky
closed
5 years ago
0
Second agent does not appear on rollout video
#41
eugenevinitsky
closed
5 years ago
0
What happens if a firing beam hits an apple?
#40
eugenevinitsky
closed
5 years ago
0
Test conflicts
#39
eugenevinitsky
closed
5 years ago
0
fixed_firing
#38
eugenevinitsky
closed
5 years ago
0
Firing is not showing up in video
#37
eugenevinitsky
closed
5 years ago
1
Test rollout
#36
eugenevinitsky
closed
5 years ago
0
Gitignore
#35
eugenevinitsky
closed
5 years ago
1
added tests for apple spawning and agents moving over apples
#34
eugenevinitsky
closed
5 years ago
0
Add agent actions to rendered videos
#33
eugenevinitsky
opened
5 years ago
0
Add a gitignore
#32
eugenevinitsky
closed
5 years ago
0
rollout util started
#31
eugenevinitsky
closed
5 years ago
0
all single agent tests minus rewards and apples are passing
#30
eugenevinitsky
closed
5 years ago
0
What happens if a firing beam hits an agent?
#29
eugenevinitsky
closed
5 years ago
2
convert pos to numpy array, add tests for turns
#28
eugenevinitsky
closed
5 years ago
0
picked an axis orientation
#27
eugenevinitsky
closed
5 years ago
0
Fix orientation of axes
#26
eugenevinitsky
closed
5 years ago
1
Add synchrony to agent actions
#25
eugenevinitsky
closed
5 years ago
1
moved position update code into the agent
#24
eugenevinitsky
closed
5 years ago
0
Unit tests
#23
eugenevinitsky
closed
5 years ago
0
Colors for orientations
#22
eugenevinitsky
closed
5 years ago
4
Clean up map update methods
#21
eugenevinitsky
closed
5 years ago
0
Unit tests
#20
eugenevinitsky
closed
5 years ago
0
Create agents for cleanup
#19
eugenevinitsky
closed
5 years ago
0
Create agents for harvest
#18
eugenevinitsky
closed
5 years ago
0
Create env for cleanup
#17
eugenevinitsky
closed
5 years ago
0
Create env for harvest
#16
eugenevinitsky
closed
5 years ago
0
Unit tests
#15
eugenevinitsky
closed
5 years ago
0
Add return types and parameters for all methods in HarvestEnv
#14
eugenevinitsky
closed
5 years ago
0
Custom post-processor in RLlib for causal influence reward
#13
eugenevinitsky
closed
5 years ago
3
Basic run script for IQL in RLlib
#12
eugenevinitsky
closed
5 years ago
0
Unit tests for cleanup
#11
eugenevinitsky
closed
5 years ago
0
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