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eugenevinitsky
/
sequential_social_dilemma_games
Repo for reproduction of sequential social dilemmas
MIT License
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Is waste_spawn_prob based on current map or true underlying state?
#110
eugenevinitsky
closed
5 years ago
2
Adding Travis Build status to readme
#109
eugenevinitsky
closed
5 years ago
0
hidden_cells can have conflicting values for a cell
#108
eugenevinitsky
closed
5 years ago
1
compute_permitted_area in cleanup looks at the map, not base map
#107
eugenevinitsky
closed
5 years ago
0
Add link to papers in README
#106
eugenevinitsky
closed
5 years ago
0
What are the grey cells in cleanup?
#105
eugenevinitsky
closed
5 years ago
1
Cleanup tests
#104
eugenevinitsky
closed
5 years ago
0
refactor(test_envs.py):
#103
eugenevinitsky
closed
5 years ago
0
Separate the tests of map_env from the tests of harvest_env
#102
eugenevinitsky
closed
5 years ago
0
Unit test for apple spawn probabilities in cleanup
#101
eugenevinitsky
closed
5 years ago
1
Unit test for firing beam in cleanup
#100
eugenevinitsky
closed
5 years ago
0
Unit test for cleanup beam
#99
eugenevinitsky
closed
5 years ago
0
Two beams
#98
eugenevinitsky
closed
5 years ago
0
Resolve agent rewards in cleanup
#97
eugenevinitsky
closed
5 years ago
2
Rollout.py slows down after 150 steps
#96
eugenevinitsky
opened
5 years ago
5
Test fix
#95
eugenevinitsky
closed
5 years ago
0
Bug in conflict resolution in test_env
#94
eugenevinitsky
closed
5 years ago
0
compute_rewards no longer works due to ego view
#93
eugenevinitsky
closed
5 years ago
1
Refactor tests so they call methods directly
#92
eugenevinitsky
closed
5 years ago
1
Agent ego map is missing their view at initialization
#91
eugenevinitsky
closed
5 years ago
2
Fix for waste spawning
#90
eugenevinitsky
closed
5 years ago
0
Remove hardcoding of video path in rollout.py
#89
eugenevinitsky
closed
5 years ago
0
Cleaning beam and firing beam are distinct actions in Cleanup
#88
natashamjaques
closed
5 years ago
1
Agents need distinct colours to be identifiable
#87
natashamjaques
closed
5 years ago
0
Confirm that waste and apple potential cells are cycled through stochastically rather than sequentially
#86
eugenevinitsky
closed
5 years ago
1
Fix hardcoding of agent char as 'P'
#85
eugenevinitsky
closed
5 years ago
3
Test for waste spawning probabilities
#84
eugenevinitsky
closed
5 years ago
0
Test for firing on waste where an agent is standing
#83
eugenevinitsky
closed
5 years ago
1
Unit test for waste spawning under an agent
#82
eugenevinitsky
closed
5 years ago
2
Cleanup fixes
#81
eugenevinitsky
closed
5 years ago
0
Redo the abstractions for hidden cells
#80
eugenevinitsky
closed
5 years ago
0
comments in harvest env tests were off
#79
eugenevinitsky
closed
5 years ago
0
Check that waste can't be spawned where an agent is standing in cleanup
#78
eugenevinitsky
closed
5 years ago
0
In cleanup, an agent attempting to step into a wall disappears for a step
#77
eugenevinitsky
closed
5 years ago
0
Agents occasionally leaves holes when they step over a spot in cleanup
#76
eugenevinitsky
closed
5 years ago
0
River cells are not correctly put back after being hit with a firing beam in cleanup
#75
eugenevinitsky
closed
5 years ago
0
Add test for river crossing in cleanup
#74
eugenevinitsky
closed
5 years ago
1
Add test for agent firing twice at apple in harvest
#73
eugenevinitsky
closed
5 years ago
1
bug fix for replay
#72
eugenevinitsky
closed
5 years ago
0
Replay is broken for custom models
#71
eugenevinitsky
closed
5 years ago
2
Cleanup branch
#70
eugenevinitsky
closed
5 years ago
0
pass env type to rollout in command line
#69
eugenevinitsky
closed
5 years ago
0
Fix spawn probabilities in cleanup
#68
eugenevinitsky
closed
5 years ago
3
Run Independent learners for harvest and compare to results
#67
eugenevinitsky
opened
5 years ago
0
No shared model
#66
eugenevinitsky
closed
5 years ago
0
Implement interaction of firing beams with waste in cleanup
#65
eugenevinitsky
closed
5 years ago
0
Custom models
#64
eugenevinitsky
closed
5 years ago
0
Check model correctness
#63
eugenevinitsky
closed
5 years ago
0
Build model for Harvest
#62
eugenevinitsky
closed
5 years ago
1
Fix firing
#61
eugenevinitsky
closed
5 years ago
0
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